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The Bumble Trading Inc. website on a smartphone arranged in the Brooklyn borough of New York, U.S., on Monday, Jan. 4, 2021.
Gabby Jones | Bloomberg | Getty Images

Dating apps have been operating on the same model for years: Users throw in a handful of pictures and fill out a bio. For the most part, people look at those profiles and swipe left to deny, or right to express interest. If two people swipe right, they match and could end up on a date.

But now that’s changing.

The pandemic has caused a level of disruption that’s allowed companies to consider what the future of dating apps without mindless swiping might look like.

Look to Bumble, for example, which has a “Night In” trivia option. The feature lets users set up a virtual trivia date if they match with someone. It also allows users to send matches voice memos, a feature that went viral on TikTok earlier this year.

And Tinder, Match Group‘s largest dating app, has “Swipe Night,” a live, interactive dating feature where singles follow a storyline together. During a set period of time, people try to figure out who committed the made-up crime. At the end of each episode, members work with another participant through “Fast Chat,” where they’ll be able to talk about the story, analyze different clues, and help solve the mystery together. They can also later choose to match.

The addition of videos and audio will let people interact in a way that hasn’t been done yet with online dating, with the hopes they’ll spend more time on the apps (bringing in more money) and form better connections that could draw more people online.

The companies have hinted that there’s more to come in terms of social elements and more interactive features, but haven’t said exactly what’s on their product roadmaps. Potential features could include a Clubhouse-like audio chat or more ways to integrate friends into the experience.

“While swiping left and right has meaningfully changed how singles connect, we think users want more control over that experience,” Citi senior analyst Nicholas Jones told CNBC in an email. “To maintain a healthy and engaged network, BMBL will need to continue to innovate to provide users the experience they are looking for.”

Users have made it clear they’re interested in meeting up over video as a way to break the ice or check a date’s “vibes” before seeing them in person. Tinder said that nearly of users had a video chat with a match during the pandemic, while 40% planned to continue using video even when the pandemic is over.

Singles know what they’re looking for

Bumble said that coming out of the pandemic, people are “much clearer” with what they’re looking for from a relationship.

“We are really trying to give them the tools to do that and make the experience better for the more serious and intentional types of relationships that our users are talking about,” Bumble President Tariq Shaukat said on the company’s most recent earnings call. “So, a lot of what we’ve done in Q2 as well as the plan for Q3 and Q4 is really focused on activities like that in addition to new monetization features.”

Bumble, as mentioned, has Night In and the option to send things like pictures, voice notes and GIFs to matches. But the company could introduce things like video to users’ profiles or new ways to discover users outside of swiping right and left.

Tinder also added videos in-app and announced a “discover” section that mimics social media feeds. Users can see potential matches who share similar interests with them, like if someone has pets or is into skydiving.

Tinder said the changes are an effort to give Gen Z users what they want.

“Gen Z is using Tinder on their terms; bios alone don’t always tell enough of the story to get to a Like or a Nope,” the company said in June. Tinder is focused on the moment when someone is ready to swipe left or right on another user, CEO Jim Lanzone later explained to CNBC.

“That’s a really rich area for innovation,” he said. “This is the beginning of something.”

Lanzone joined Tinder last year after leading CBS Interactive, where he developed the company’s push into streaming. The executive’s hire was a clear indication Tinder wants to push more into video. But this time, he said, the focus is on making connections, not entertainment.

“Tinder itself is likely the number one generator of new relationships in the country, and probably marriages as well, on top of all the other connections that we make. And that’s not always something you can decide on the fly from just from someone’s photo or bio, though those are important, and Tinder, obviously, was a pioneer in moving category that way,” Lanzone added. “But we have this really rich roadmap now of, years probably, of innovation.”

Tinder’s parent company is also making broader moves. Earlier this summer, Match closed its $1.7 billion acquisition of Hyperconnect, a social networking company that’s credited with building “the first mobile version” of WebRTC. That will allow the company to focus on its research & development, adding more live chat features and video experiences to its apps.

Match COO Gary Swidler said on the company’s most recent earnings call that it expects at least two of its brands to use Hyperconnect tech before the end of the year, while a number of other brands will implement its tech by the end of 2022. The company hasn’t detailed exactly what the additions would look like, but it could include things like live broadcast or even more chat additions.

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CrowdStrike shares drop on weak revenue guidance

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CrowdStrike shares drop on weak revenue guidance

George Kurtz, chief executive officer of Crowdstrike Inc., speaks during the Montgomery Summit in Santa Monica, California, U.S., on Wednesday, March 4, 2020.

Patrick T. Fallon | Bloomberg | Getty Images

CrowdStrike shares fell 7% in extended trading on Tuesday after the security software maker issued a weaker-than-expected revenue forecast.

Here’s how the company did against LSEG consensus:

  • Earnings per share: 73 cents, adjusted vs. 65 cents expected
  • Revenue: $1.10 billion vs. $1.10 billion expected

Revenue increased by nearly 20% in the fiscal first quarter, which ended on April 30, according to a statement. The company registered a net loss of $110.2 million, or 44 cents per share, compared with net income of $42.8 million, or 17 cents per share, in the same quarter last year.

Costs rose in sales and marketing as well as in research and development and administration, partly because of a broad software outage last summer.

For the current quarter, CrowdStrike called for 82 cents to 84 cents in adjusted earnings per share on $1.14 billion to $1.15 million in revenue. Analysts polled by LSEG were expecting 81 cents per share and $1.16 billion in revenue.

CrowdStrike bumped up its guidance for full-year earnings but maintained its expectation for revenue. The company now sees $3.44 to $3.56 in adjusted earnings per share, with $4.74 billion to $4.81 billion in revenue. The LSEG consensus was $3.43 per share and $4.77 billion in revenue. The earnings guidance provided in March was $3.33 to $3.45 in adjusted earnings per share.

Also on Tuesday, CrowdStrike said it had earmarked $1 billion for share buybacks.

“Today’s announced share repurchase reflects our confidence in CrowdStrike’s future and unwavering mission of stopping breaches,” CEO George Kurtz said in the statement.

As of Tuesday’s close, the stock was up 43% so far in 2025, while the S&P 500 index had gained less than 2%.

Executives will discuss the results on a conference call with analysts starting at 5 p.m. ET.

WATCH: Trade Tracker: Malcolm Ethridge buys more CrowdStrike, Palo Alto Networks, Spotify and Oracle

Trade Tracker: Malcolm Ethridge buys more CrowdStrike, Palo Alto Networks, Spotify and Oracle

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Nvidia tops Microsoft, regains most valuable company title for first time since January

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Nvidia tops Microsoft, regains most valuable company title for first time since January

Nvidia CEO Jensen Huang speaks as he visits Lawrence Berkeley National Lab to announce a U.S. supercomputer to be powered by Nvidia’s forthcoming Vera Rubin chips, in Berkeley, California, U.S., May 29, 2025.

Manuel Orbegozo | Reuters

Nvidia passed Microsoft in market cap on Tuesday, once again becoming the most valuable publicly traded company in the world.

Shares of the artificial intelligence chipmaker rose about 3% on Tuesday to $141.40, and the stock has surged nearly 24% in the past month as Nvidia’s growth has persisted even through export control and tariff concerns.

The company now has a $3.45 trillion market cap. Microsoft closed Tuesday with a $3.44 trillion market cap.

Nvidia has been trading places with Apple and Microsoft at the top of the market cap ranks since last June. The last time Nvidia was the most-valuable company was on Jan. 24.

Nvidia and other chip named boosted markets Tuesday. Broadcom rose by 3%, and Micron Technology gained 4%. The VanEck Semiconductor ETF, which tracks a basket of chip stocks, gained 2%.

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Last week, Nvidia reported 96 cents in adjusted earnings per share on $44.06 billion in sales in its fiscal first quarter. That represented 69% growth from the year-ago period, an incredible growth rate for a company as large as Nvidia.

Nvidia’s growth has been fueled by its AI chips, which are used by companies like OpenAI to develop software like ChatGPT.

Companies including Microsoft, Meta, Google, Amazon, Oracle, and xAI have been purchasing Nvidia’s AI accelerators in massive quantities to build ever-larger clusters of computers for advanced AI work.

Nvidia was founded in 1993 to produce chips for playing 3D games, but in recent years, it has taken off as scientists and researchers found that the same Nvidia chip designs that could render computer graphics were ideal for the kind of parallel processing needed for AI.

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Nvidia’s Jensen Huang says Nintendo Switch 2 has dedicated AI processors

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Nvidia's Jensen Huang says Nintendo Switch 2 has dedicated AI processors

An attendee wearing a cow costume while playing Mario Kart World by Nintendo Switch 2 during the Nintendo Switch 2 Experience at the Excel London international exhibition and convention centre in London on April 11, 2025.

Isabel Infantes | Reuters

Nvidia CEO Jensen Huang on Tuesday talked up the capabilities of Nintendo‘s new Switch 2, days before the long-awaited console is set to hit store shelves.

In a video posted by Nintendo, Huang called the chip inside the Switch 2 “unlike anything we’ve built before.”

“It brings together three breakthroughs: The most advanced graphics ever in a mobile device, full hardware ray tracing, high dynamic range for brighter highlights and deeper shadows, and an architecture that supports backward compatibility,” Huang said.

He added that the console has dedicated artificial intelligence processors to “sharpen, animate and enhance gameplay in real time.”

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Huang’s comments come as Nintendo prepares to release the Switch 2 on Thursday. The Switch 2 is Nintendo’s first new console in eight years, and it is expected to be a bigger and faster version of its predecessor. The device costs $449.99.

Huang also paid tribute to the vision of former Nintendo CEO Satoru Iwata, who died before the original Switch was released.

“Switch 2 is more than a new console,” Huang said. “It’s a new chapter worthy of Iwata Son’s vision.”

WATCH: Nintendo expects to sell 15 million units of the Switch 2

Nintendo expects to sell 15 million units of the Switch 2

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