Simon Davis is the co-founder and CEO of Mighty Bear Games, a multiplatform game developer in Southeast Asia creating accessible multiplayer experiences in Web3.
Davis has spent almost two decades working in the gaming industry, but he never planned to actually work in this field.
Before crypto, he was a professional guitarist who made ends meet by playing in metal bands and cover bands and by teaching guitar. But after his money dried up one summer, he scored a six-week gig as a professional game tester — and he’s never looked back.
During his time in the gaming industry, Davis has held management and product lead positions at gaming companies including King Digital Entertainment, Ubisoft, Bigpoint, AKQA, Empire Interactive, and Laughing Jackal.
In 2017, Davis teamed up with some friends and fellow industry veterans to launch Mighty Bear Games in Singapore, where they intended to focus on creating traditional games — before pivoting to blockchain in 2022. And in 2023, the firm launched an open beta for Mighty Action Heroes, its first Web3 gaming title.
Davis, who also goes by “Papa Bear,” said every Mighty Bear employee receives a “bear title.” Some of Papa Bear’s employees include “Arty Bear,” “Bear-Abel,” “Excel Bear,” and “Bear McNumbers.”
Why the pivot to blockchain gaming?
I was lucky enough to kind of get into Bitcoin by accident in 2015, so I’ve been in the space for a few years. In 2021, I started playing with NFTs, and I’m lucky enough to be also based in Southeast Asia, so I could see firsthand what was happening with Axie [Infinity]. I think, for me, as someone who lived through the transition to free-to-play, it felt very much like a moment, kind of like when Farmville came out on Facebook.
I think that for live service titles [games like Fortnite, League of Legends and Apex Legends], a dominant business model is going to emerge to revolve around player-owned and operated economies. Because I don’t believe you can have virtual worlds without digital property rights, essentially.
And I think that does enable a lot of new things that we’re really starting to scratch the surface on. So, I think that really was the pull factor.
What format do you think serves as the best way to attract users to blockchain gaming?
The Mighty Bear Games team. (Simon Davis)
I think mobile gaming is going to be the dominant platform because of geography. You see this if you look at the charts for the countries that have a great slope of interest in crypto or Web3. They tend to be countries where existing payment rails are not super developed.
People are largely unbanked in places like Indonesia and Brazil. These markets are mobile-first. Like, people in the Philippines and India are not necessarily using high-end PCs.
So, you need to go where the users are. And this is a bit of a spicy take, but this is why I’m very bearish on people making super HD high-end Web3 games because it’s just not where the markets are today. So, you see a lot of these teams raising, like, mega bucks to make console-quality titles, but if no one can play them, then they aren’t going to do very much.
What do you think the current hurdles are for large-scale blockchain gaming adoption?
A lot of people talk about it in terms of silver bullets, right? Like, “Oh, we need one good game,” or like, “We need to solve the wallet problem.” I don’t think it’s any one of those things. I actually think it is just a lot of lead bullets, a lot of small things that need to happen.
What I’ve experienced today is still pretty terrible, and scary, like social recovery. And it’s starting to become a thing, but that needs to become a lot easier.
I just think, in general, it needs to be as easy and as brainless to use as a Web2 experience. And so I think there is an inherent conflict today with how people think about Web3, you know. They say things like, “Oh, you need to educate the users,” or, “Train people to hold their private keys.”
But you know, my mom doesn’t want to hold her own private keys. She does all her trading on Crypto.com. We need to make it essentially idiot-proof so anyone can do it.
I think we’re still quite a long way away, but I am seeing meaningful improvements, actually. I’m seeing products that are going to go to market next year which are going to help a lot.
I don’t know how old you are, but I’ve just turned 40 this year. I remember in the 90s setting up a home internet connection on dial-up. It took me two days of calling technical support and someone telling me like configs. I was having to go in and change manually and stuff. And now, you know, we solved that, right? And then, the internet became a mass market, and then people could just put a CD in their computer, and it just worked. I think we need to get to that stage.
Mighty Action Heroes. (Game website)
Do you think the bad rap blockchain/NFT gaming gets is a big issue?
It’s funny because gaming got a pretty bad rap in the 90s. You know, everyone was talking about how games were making children violent. There was a big moral panic, just like there was in music a few years before.
But I think that when you start to get these things in people’s hands and experience them, perceptions change. I do think a lot of the reputation that we have in crypto and Web3 is deserved. There are a lot of bad actors exploiting the lack of regulation, but the things that excite me: I’ve seen some games, for example, that allow players to earn small amounts of Bitcoin, And this sort of thing’s retention numbers are very strong, like the initial metrics are very promising. And I think that’s a really nice use case.
Reddit is also a great example, right? They put NFTs in the hands of huge numbers of people. A lot of people didn’t even realize they were interacting with NFTs. So then they had their first taste, and yeah — there are some stats that have come up, and not a huge amount of them have transacted on-chain.
But I actually don’t think that’s such a bad thing. If people are not dumping the assets on day one, I don’t see that as a negative. So, I think onboarding through stealth is pretty good.
What kind of adoption metrics are you looking for with your games?
So, people talk about installs and sign-ups — it’s just a vanity metric. For me, I’m interested in how many people are coming in every day, how regularly they’re coming back, and what the growth curve of that looks like initially.
And then once we do the mobile launch [of Mighty Action Heroes], which will be around August/September, how well are we doing on attracting non-crypto-native people into the game as well? That will be very interesting, and to see how they play together. It’s a different angle, but it’s one that I’m pretty bullish on.
What are some ideas or tech upgrades that could help blockchain gaming?
ERC-6551 tokens.
Essentially, they give a smart contract account or a smart contract wallet to a 721 [token]. So, you know, a traditional NFT would be a JPG with some metadata attached. But essentially, the JPG or the asset, whatever that is, is then bound to a smart contract.
And this is pretty cool because it means that assets can communicate directly with each other. So NFT to NFT, without using MetaMask. And it could also be compatible with other smart contract wallets.
I think the really cool thing is that, essentially, your asset becomes a wallet and can have its own logic as well. So you could have a base character in a game as the 6551 token, and then all the clothes or the items or everything that that character has, the kind of sub-assets, can change within, each with its own logic.
As a game developer, you start thinking of how your characters could evolve and how you can attach new assets without updating the core.
Then as a dev, I think it’s really good for reputation management as well. Like, if you did a soulbound version, you could have achievements, proof-of-work, proof-of-play, social identity. I think it’s pretty cool. […] It’s more secure because it’s not just an asset within a wallet like it is on smart contracts with its own private key.
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Brian Quarmby
Brian Quarmby discovered crypto in 2013 and instantly fell in love with the idea of decentralization. Brian has since lived and worked Asia and returned to Melbourne in late 2019. Brian is a lover of sport and art and is bullish on the potential for NFTs to transform artists lives in the near future.
The US Federal Reserve has withdrawn a 2023 guidance that limited how Fed-supervised banks, including uninsured ones, engaged with crypto, as US regulators continue to pivot positively toward digital assets.
The 2023 guidance required uninsured banks to follow the same rules as federally insured institutions, based on the principle that similar activities pose similar risks and should be subject to identical regulation.
This prevented uninsured banks from engaging in activities that weren’t permitted for national banks, like crypto services, which automatically disqualified Fed membership because the institution’s primary activities weren’t allowed.
Fed says financial system has evolved since 2023
The Fed said a key reason for withdrawing the guidance was that it was outdated and “the financial system and the Board’s understanding of innovative products and services have evolved.”
“As a result, the 2023 policy statement is no longer appropriate and has been withdrawn,” it said.
A master account with the Fed enables a financial institution to hold balances directly with the US central bank and access its core payment systems, allowing for payment settlement in central bank money rather than relying on another bank as an intermediary.
“The Fed broke the law by citing this very guidance in the Custodia denial, even tho the guidance hadn’t become official yet, that didn’t happen until Feb 2023,” Long said.
“But most of that team is now gone or out of power at the Fed. Nature is healing. Thank you VCS Bowman & Gov Waller!” she added.
New guidance to boost bank innovation
The move on Wednesday came as the Federal Reserve issued new guidance to establish a formal pathway for both insured and uninsured Federal Reserve-supervised state member banks to pursue “innovative activities,” such as cryptocurrencies, provided risk-management expectations are met, according to a statement on Wednesday by the Fed.
Fed vice chair for Supervision Michelle Bowman said that by “creating a pathway for responsible, innovative products and services, the Board is helping ensure that the banking sector remains safe and sound while also modern, efficient, and effective.”
Fed decision wasn’t unanimous
Fed Governor Michael Barr dissented to the decision, arguing that the principle of equal treatment among banks helps maintain a level playing field and prevents regulatory arbitrage.
“This principle continues to hold true today. Therefore, I cannot agree to rescind the current policy statement and adopt a new one that would, in effect, encourage regulatory arbitrage, undermine a level playing field, and promote incentives misaligned with maintaining financial stability. I dissent,” he said.
Binance, the world’s largest cryptocurrency exchange by trading volume, is considering a strategic reshuffling to strengthen its presence in the US market, a move that could see Binance co-founder Changpeng “CZ” Zhao’s majority stake in the company reduced.
Zhao’s controlling stake in Binance has been a “major hurdle” to the company expanding to strategically critical US states, according to Bloomberg, citing people familiar with the matter. Although no concrete plans have been announced, the conversation surrounding any potential action remains reportedly “fluid.”
The company is also considering partnerships with US-based companies, including asset manager BlackRock and decentralized finance (DeFi) platform World Liberty Financial (WLFI), which is linked to US President Donald Trump, to strengthen its footprint in the country.
Rumors of Binance’s return to the US began to circulate in October after Trump pardoned Zhao, fueled by speculation from crypto industry executives and comments that Zhao made on social media.
“Will do everything we can to help make America the capital of crypto and advance Web3 worldwide,” Zhao said in October after the pardon.
In June 2019, Binance announced that it would stop serving US customers, and a separate company, called Binance.US and operated by BAM Trading Services, was formed to provide regulatory-compliant services to US users.
In 2023, the US Securities and Exchange Commission alleged that Binance Holdings Ltd. operated both Binance.com and BAM Trading Services.
Binance.US does not feature crypto derivatives or access to the global Binance exchange’s liquidity and operates as a completely separate crypto exchange.
Cointelegraph reached out to Binance and Binance.US but did not receive a response by the time of publication.
The US is considered a key market for crypto exchanges and is ranked as the number two for global crypto adoption, according to Chainalysis’ 2025 Global Crypto Adoption Index. Expanding to the US would open up US liquidity to the world’s largest crypto exchange.
Binance claims the top spot among centralized crypto exchanges in terms of trading volume. Source: CoinGecko
Several US lawmakers voice opposition to the CZ pardon and the crypto industry
Trump’s pardon of Zhao in October drew backlash from several Democratic Party lawmakers in the US, including Massachusetts Senator Elizabeth Warren and California Congresswoman Maxine Waters.
Waters said the pardon was a form of pay-to-play and accused Trump of doing political favors for the crypto industry that “helped line his pockets.”
Warren, who is one of the most vocal critics of the crypto industry, also criticized the pardon, characterizing it as “corruption.”
The comments reflect pockets of resistance among some Democratic lawmakers to the crypto industry’s continued expansion in the US and could signal potential opposition to Binance returning to the US.