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Blockchain gaming needs its own ‘EVO Moment 37’?

While the Web3 gaming ecosystem is still trying to find its footing in the mainstream gaming world, a key element missing from almost all the Web3 titles is inspiration. To achieve a broader audience, Web3 gaming needs a “wow” moment to go viral and into the records of gaming history.

Web3 gaming studios are falling into the same trap that many of their traditional predecessors fell into: Better visuals, more rewards and a larger cast of characters. Sure, these are some vital elements of the gaming experience, but in order to expand a whole ecosystem, developers need to think beyond that.

With Street Fighter 6 just released and Mortal Kombat 1 on the horizon, it’s safe to say that the fighting games are having a big comeback. But let’s remember the exact moment that showed players worldwide the joy of fighting games for the first time: The EVO Moment 37.

In 2004, during the golden years of home consoles, the fighting game-focused tournament EVO saw a magical moment where two legendary players competed with each other and one of them — Daigo Umehara — pulled a move that was then considered impossible. YouTube was not a thing back then, so that moment was captured by the official DVD that was released the following year. It was named “Evo Moment 37” and became a major trigger for wide audiences to take fighting games seriously.

Web3 gaming needs that. Web3 studios need to add inspiration, “wow” moment potential and an aspect of virality to their products. It will be a tough road to gain the interest of mainstream audiences until then.

Om Nom enters the metaverse

Games like Angry Birds, Fruit Ninja, and Cut the Rope assumed the role of catalyzers during the dawn of mobile gaming: They catapulted smartphones and tablets to the hands of a mainstream audience with vivid visuals, cute characters and intuitive gameplays that used then-groundbreaking frictionless touch screen in innovative ways. That’s why ZeptoLab partnering with The Sandbox to bring Om Nom — the green monster from the Cut the Rope franchise — to Web3 is big news for old schoolers.

Cut The Rope and The Sandbox collaborate to bring Om Nom to the metaverse.
Cut the Rope is coming to The Sandbox. (The Sandbox)

Players will have a chance to explore a virtual world inspired by the franchise in Om Nom’s Social Hub. The event will host familiar characters from Cut the Rope with the end goal of discovering Om Nom’s origin story.

ZeptoLab business development director Kristina Truvaleva says bringing the classic title to the metaverse will give players “a feeling that they have been transported into a whole new world — permeated with nostalgia but full of fresh challenges.”

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The virtual world went live on Aug. 10. Players who complete all quests and requirements will have a chance to share a pool of 120,000 SAND. A real-life prize called Om Nom’s Money Box will also be sent to 1:1 avatar holders that pass all of Om Nom’s Social Hub quests.

Axie builders get the Greenlight

Axie Infinity creator Sky Mavis recently introduced Mavis Hub: Greenlight, a program for developers to share their early game builds with the community. The program allows players to playtest and includes a voting system that lets the community vote on the games they are most excited about, driving competition between developers.

The games must be at the playable beta stage to be eligible for the program, meaning the core game loop should be complete and provide at least one complete game session. Successful games on Greenlight may receive extra support, such as additional grants and user acquisition budgets for soft launches.

The program echoes similar exercises in Web2 gaming, like the now-defunct Steam Greenlight, which has been turned into Steam Direct. They streamline the process for developers and provide valuable feedback from the community, driving engagement as players decide who stays and who goes.

Axie Infinity creator Sky Mavis launched Mavis Hub: Greenlight
Players can vote for games they like using Mavis Hub: Greenlight. (Axie Infinity Blog)

Interested players can try out two debut games on Greenlight called Mini Tri-Force and Culinary Wars. In the former, the player tries to save their Axie clan in a poisoned forest by combatting youkai – ghosts in Japanese folklore. The latter is a co-op cooking game that heavily resembles Overcooked, where players take the role of chefs and make haste to fulfill orders in a short amount of time – often resulting in chaos.

Mavis Hub: Greenlight has been launched on the Mavis Hub Desktop App, while a web-based version is also in the works.

$150K inducements to join the dark side

Layer-1 blockchain network Aelf launched its Aelevate program, dangling the offer of up to $150,000 per Web2 studio to help developers transition to blockchain technology and create games on the Aelf network.

The company’s track record so far lacks any gaming ventures, but Aelf aims to break into the gaming world with this program. Considering the blockchain gaming market is projected to be over $60 billion by 2027 – nearly 15 times its $4.6 billion market size from 2022 – Aelf’s enthusiasm is understandable.

“Our goal is to break the daunting barriers studios face in integrating blockchain technology into their games, particularly in the current uncertain and challenging crypto climate,” said Tavia Wong, head of commercial at Aelf, adding:

Through Aelevate, we are pledging our support for the Web3 gaming space as we provide crucial infrastructural support and expert industry guidance for our participants to thrive and succeed in this new Web3 frontier.”

Aelf presents its suite of decentralized applications to successful applicants, streamlining the blockchain transition process with asset integration, token creation and the development of smart contracts. The program also assists the business side of Web3 with mentorships, market strategies and fundraising opportunities.

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The program applications are open until Sept. 30, with the first round of grants scheduled to be awarded in October.

Hot Take – Nitro Nation: World Tour

Mythical Games’ Nitro Nation: World Tour is a free Web3 drag racing game on mobile and is a great option to blow off a long day’s steam. It combines simple gameplay mechanics with beautiful graphics – for a mobile game, of course.

The controls are straightforward to grasp, as there are only two buttons. The first is the gas button which is used to keep the indicator in the green zone at the beginning of the race. As the race starts, this button turns into the “Gear Shift” button, which should be pressed when the indicator is in the green zone to keep a steady pace. The second is the nitro button, which gives the car a little boost.

Gameplay from Nitro Nation World Tour
Nitro Nation: World Tour gameplay. (Nitro Nation: World Tour)

Players can upgrade and tune their cars to have an edge on the streets. The game also provides a wide range of customization options that can be bought using the in-game currency and boasts a vast roster of fully licensed cars ranging from Subarus and Mazdas to Aston Martins and Paganis.

Nitro Nation World Tour Licensed Car Brands
Licensed car brands in Nitro Nation: World Tour. (Nitro Nation: World Tour)

Web3 elements come into play as NFT cars, which can be dropped from purchasable car packs or directly bought from and sold on the marketplace. The NFT cars come pre-tuned and with better stats. The game is perfectly playable without NFT cars, so mainstream free-to-play (F2P) players aren’t forced into these Web3 elements. Nitro Nation: World Tour offers simpler gameplay than your usual Forzas and Need for Speeds but manages to keep it fun. If you are into cars, racing or NFTs, consider trying out Nitro Nation: World Tour.

More from crypto gaming space:

– Bandai Namco, the world-renowned publisher of Dark Souls and Tekken games, collaborated with blockchain network Oasys and startup Attructure to unveil an AI-enhanced virtual pet game that features NFT-based digital creatures.

– Amazon Prime Gaming partnered up with Web3 auto chess game Mojo Melee to offer free exclusive drops to Amazon Prime members.

– Web3 Mahjong game Mahjong Meta went live after its two-month-long open beta phase.

– nWay’s mech fighting game Wreck League collaborates with Yuga Labs to host Yuga-themed mech NFTs.

– NFT-based open-world social MMO game Dininho released on Arbitrum.

Erhan Kahraman

Erhan Kahraman

Based in Istanbul, Erhan started his career as a gaming journalist. He now works as a freelance writer and content creator with a focus on cutting-edge technology and video games. He enjoys playing Elden Ring, Street Fighter 6 and Persona 5.

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CFTC chair’s final message includes a call for crypto guardrails

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CFTC chair’s final message includes a call for crypto guardrails

In what he said would be his last remarks as CFTC chair, Rostin Behnam said he intended to advocate for the commission to address regulatory challenges over digital assets.

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MPs vote against new national inquiry into grooming gangs

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MPs vote against new national inquiry into grooming gangs

A Tory bid to launch a new national inquiry into the grooming gangs scandal has been voted down by MPs amid criticism of “political game playing”.

MPs rejected the amendment to the Children’s Wellbeing Bill by 364 to 111, a majority of 253.

However, even if the Commons had supported the measure, it wouldn’t have actually forced the government to open the desired inquiry, due to parliamentary procedure.

Instead, it would have killed the government’s legislation, the aim of which is to reform things like the children’s care system and raise educational standards in schools.

Follow politics latest: Reaction to vote

Tonight’s vote was largely symbolic – aimed at putting pressure on Labour following days of headlines after comments by Elon Musk brought grooming gangs back into the spotlight.

The world’s richest man has hit out at Sir Keir Starmer and safeguarding minister Jess Phillips, after she rejected a new national inquiry into child sexual exploitation in Oldham, saying this should be done at a local level instead.

The Tories also previously said an Oldham inquiry should be done locally and in 2015 commissioned a seven-year national inquiry into child sex abuse, led by Professor Alexis Jay, which looked at grooming gangs.

However, they didn’t implement any of its recommendations while in office – and Sir Keir has vowed to do so instead of launching a fresh investigation into the subject.

Jess Phillips exclusive:
Victims can have inquiry if they want one

The division list showed no Labour MPs voted in favour of the Conservative amendment.

Those who backed the proposal include all of Reform’s five MPs and 101 Tory MPs – though some senior figures, including former prime minister Rishi Sunak and former home secretaries James Cleverly and Suella Braverman, were recorded as not voting.

The Liberal Democrats abstained.

Speaking to Sophy Ridge on the Politics Hub before the vote, education minister Stephen Morgan condemned “political game playing”.

“What we’re seeing from the Conservatives is a wrecking amendment which would basically allow this bill not to go any further,” he said.

“That’s political game playing and not what I think victims want. Victims want to see meaningful change.”

As well as the Jay review, a number of local inquiries were also carried out, including in Telford and Rotherham.

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Grooming gangs: What happened?

Speaking earlier in the day at PMQs, Sir Keir Starmer accused Conservative leader Kemi Badenoch of “jumping on the bandwagon” after Mr Musk’s intervention and spreading “lies and misinformation”.

Referring to her time in government as children’s and equalities minister, the prime minister said: “I can’t recall her once raising this issue in the House, once calling for a national inquiry.”

He also said having spoken to victims of grooming gangs this morning, “they were clear they want action now, not the delay of a further inquiry”.

Ms Badenoch has argued that the public will start to “worry about a cover-up” if the prime minister resists calls for a national inquiry, and said no one has yet “joined up the dots” on grooming.

Girls as young as 11 were groomed and raped across a number of towns in England – including Oldham, Rochdale, Rotherham and Telford – over a decade ago in a national scandal that was exposed in 2013.

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We should hone ‘responsible AI’ before Copilot goes autopilot

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We should hone ‘responsible AI’ before Copilot goes autopilot

There is a critical need for a comprehensive, responsible AI approach to address privacy, security, bias and accountability challenges in the emerging agentic economy.

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