Sam Altman, CEO of OpenAI, at an event in Seoul, South Korea, on June 9, 2023.
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OpenAI’s ChatGPT can now “see, hear and speak,” or, at least, understand spoken words, respond with a synthetic voice and process images, the company announced Monday.
The update to the chatbot — OpenAI’s biggest since the introduction of GPT-4 — allows users to opt into voice conversations on ChatGPT’s mobile app and choose from five different synthetic voices for the bot to respond with. Users will also be able to share images with ChatGPT and highlight areas of focus or analysis (think: “What kinds of clouds are these?”).
The changes will be rolling out to paying users in the next two weeks, OpenAI said. While voice functionality will be limited to the iOS and Android apps, the image processing capabilities will be available on all platforms.
The big feature push comes alongside ever-rising stakes of the artificial intelligence arms race among chatbot leaders such as OpenAI, Microsoft, Google and Anthropic. In an effort to encourage consumers to adopt generative AI into their daily lives, tech giants are racing to launch not only new chatbot apps, but also new features, especially this summer. Google has announced a slew of updates to its Bard chatbot, and Microsoft added visual search to Bing.
Earlier this year, Microsoft’s expanded investment in OpenAI — an additional $10 billion — made it the biggest AI investment of the year, according to PitchBook. In April, the startup reportedly closed a $300 million share sale at a valuation between $27 billion and $29 billion, with investments from firms such as Sequoia Capital and Andreessen Horowitz.
Experts have raised concerns about AI-generated synthetic voices, which in this case could allow users a more natural experience but also enable more convincing deepfakes. Cyber threat actors and researchers have already begun to explore how deepfakes can be used to penetrate cybersecurity systems.
OpenAI acknowledged those concerns in its Monday announcement, saying that synthetic voices were “created with voice actors we have directly worked with,” rather than collected from strangers.
The release also provided little information about how OpenAI would use consumer voice inputs, or how the company would secure that data if it were used. OpenAI did not immediately respond to CNBC’s request for comment, and the company’s terms of service say that consumers own their inputs “to the extent permitted by applicable law.”
Charles Liang, CEO of Super Micro, speaks at the HumanX AI conference at in Las Vegas on March 10, 2025.
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Super Micro issued disappointing guidance on Tuesday, a week after the server maker provided preliminary results for the latest quarter that fell far shy of Wall Street’s expectations. The stock slid about 4% in extended trading.
Here’s what the company reported in comparison with LSEG consensus:
Earnings per share: 31 cents adjusted vs. 50 cents expected
Revenue: $4.60 billion vs. $5.42 billion expected
While the latest numbers were below analysts’ estimates, they were in line with early results that Super Micro disclosed last week. The company said at the time that revenue in the fiscal third quarter would be between $4.5 billion and $4.6 billion, and that earnings per share would fall in the range of 29 cents to 31 cents. The stock plummeted 12% following that release.
But Super Micro on Tuesday gave investors their first glimpse into fourth-quarter results, and those are also below expectations. Super Micro called for 40 cents to 50 cents in adjusted earnings per share on $5.6 billion to $6.4 billion in revenue. Analysts polled by LSEG had been looking for 69 cents in adjusted earnings per share on $6.82 billion in revenue.
The macroeconomic environment is likely to weigh on performance, the company said, following President Donald Trump’s announcement in early April of sweeping new tariffs on imported goods. CEO Charles Liang also said that some customers delayed purchases of data center technology in the latest quarter.
“We do expect many of those commitments to land in the June and September quarters, reinforcing my confidence in our ability to meet our long-term targets,” Liang said in the release. He added that “economic uncertainty and tariff impacts may have a short-term impact.”
Super Micro’s revenue grew 19% year over year during the quarter, which ended on March 31. Net income of 17 cents per share were down from 66 cents in the same quarter a year ago.
It’s been a treacherous past year for Super Micro. Prior to that, the stock had been on a tear due to the company’s position in the artificial intelligence market, selling servers packed with Nvidia’s graphics processing units.
Over the summer, short seller Hindenburg Research issued a report on the Super Micro, claiming it had found proof of “accounting manipulation.” In October, Ernst & Young resigned as the company’s auditor after raising concerns about internal control over financial reporting and other matters.
An independent special committee investigated but “did not raise any substantial concerns about the integrity of Super Micro’s senior management or Audit Committee, or their commitment to ensuring that the Company’s financial statements are materially accurate,” according to a statement.
In February, Super Micro filed an annual report for its 2024 fiscal year, which ended on June 30, helping to keep the stock from being delisted on Nasdaq. Staff from the exchange had informed Super Micro that the company was back in compliance with filing requirements, according to a statement.
As of Tuesday’s closing bell, Super Micro had gained 9% so far in 2025, while the S&P 500 index had declined by 4%.
Executives will discuss the results on a conference call starting at 5 p.m. ET.
This is breaking news. Please check back for updates.
Shares of AMD rose more than 4% in extended trading.
Here’s how the chipmaker did versus LSEG expectations for the quarter that ended March 29:
Earnings per share: 96 cents adjusted vs. 94 cents expected
Revenue: $7.44 billion vs. $7.13 billion expected
For the current quarter, AMD expects about $7.4 billion in sales with a gross margin of 43%, versus Wall Street estimates for earnings of 86 cents adjusted on $7.25 billion in sales.
The company reported net income of $709 million, or 44 cents per diluted share, versus net income of $123 million, or 7 cents per share, during the year-earlier period. Revenue grew 36% on an annual basis.
AMD is the second-place server central processing unit vendor, behind Intel, but its Epyc line of processors has been taking market share in recent years.
The company is also the closest competitor to Nvidia for “big GPUs,” or graphics processing units. Those are the kind of chips that are deployed in data centers by the thousands for building generative AI. It did $5 billion in AI GPU sales in the company’s fiscal 2024.
Both are reported in the company’s data center segment, which came in at $3.7 billion in sales, topping a StreetAccount estimate. Data center sales were up 57% on an annual basis, which the company attributed to demand for both Epyc processors and Instinct GPUs.
The company’s other major segment, Client and Gaming, includes chips for consumer devices such as laptops, gaming PCs and game consoles. The overall segment rose 28% on an annual basis to $2.9 billion. AMD said sales for its laptop and PC chips, which it calls client revenue, surged 68% year over year because of strong demand for chips called Zen 5 that the company released last summer.
Gaming sales, however, declined 30% on an annual basis, which the company attributed to a decrease in console chip revenue.
AMD’s embedded segment, which is mostly sales from the company’s 2022 acquisition of Xilinx, declined 3% on an annual basis to $823 million.
Visitors play the EA Sports FC 25 game in front of a placard with England’s midfielder Jude Bellingham at the Electronic Arts booth during the media day at the Gamescom video games trade fair in Cologne, western Germany, on Aug. 21, 2024.
Ina Fassbender | AFP | Getty Images
Electronic Arts topped fiscal fourth-quarter bookings estimates Tuesday.
Shares rose about 7%.
Here’s how the company did versus LSEG consensus estimates:
Earnings: 98 cents per share. The figure is not comparable to analyst estimates
Revenue (bookings): $1.80 billion vs. $1.56 billion expected
The video game maker said it expects bookings to range between $7.60 billion and $8 billion for the fiscal 2026 year, ahead of a StreetAccount estimate of $7.62 billion. Net bookings for the 2025 fiscal year totaled $7.355 billion.
First-quarter bookings guidance came up short of analyst expectations. EA expects the figure to range between $1.175 billion and $1.275 billion, versus a $1.275 billion projection from analysts.
CEO Andrew Wilson said that the company’s FC and College Football games contributed to a strong year of bookings.
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“As we look to the future, we’re confident in our ability to execute across a deep pipeline — beginning this summer with the highly anticipated reveal of ‘Battlefield,’ a pivotal step in delivering on our next generation of blockbuster entertainment,” he wrote.
Net income for Q4 2025 grew nearly 40% to $254 million, or 98 cents a share, from 182 million, or 67 cents in the fourth quarter of Q4 2024. For the year, net income totaled 1.12 billion, or $4.25 per share, down from $1.27 billion, or $4.68 per share last year.
The company also announced a 19-cent per share dividend.