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An attendee wears a Meta Platforms Inc. Oculus Quest 2 virtual reality (VR) headset at the Telefonica SA stand on day two of the Mobile World Congress at the Fira de Barcelona venue in Barcelona, Spain, on Tuesday, Feb. 28, 2023.

Angel Garcia | Bloomberg | Getty Images

Meta is spending billions of dollars a quarter to fulfill CEO Mark Zuckerberg’s dream of a futuristic virtual world that he calls the metaverse.

Despite the company’s commitment to making its founder’s dream come true, the virtual reality market is contracting.

Sales of VR headsets and augmented reality glasses in the U.S. plummeted nearly 40% to $664 million in 2023, as of Nov. 25, according to data shared with CNBC by research firm Circana. That’s a much steeper drop than last year, when sales of AR and VR devices slid 2% to $1.1 billion.

The two-year decline underscores Meta’s continuing challenge in bringing the immersive technology out of a niche gaming corner and into the mainstream. While Zuckerberg said, in announcing Facebook’s pivot to Meta in late 2021, that it would likely take a decade to reach a billion users, he may need to start showing more optimistic data to appease a shareholder base that’s been critical of the company’s hefty and risky investments.

Thus far, there hasn’t been a breakout success — or killer app — to validate Zuckerberg’s vision. Meta’s Reality Labs unit, which is developing VR and AR technologies, lost $3.7 billion in the third quarter on sales of $210 million. In total, the division has lost about $25 billion since the beginning of 2022, shortly after Zuckerberg renamed his company.  

Meta declined to provide a comment for this story but pointed to a blog post on Monday from Chief Technology Officer Andrew Bosworth, who runs Reality Labs. Bosworth called artificial intelligence and the metaverse Meta’s “two long-term bets on technologies of the future,” and said they’re beginning to “intersect in the form of products accessible to huge numbers of people.”

“Making long-term bets on emerging technologies isn’t easy,” Bosworth wrote. “It’s not guaranteed to work, and it’s certainly not cheap. It’s also one of the most valuable things a technology company can do — and the only way to remain relevant over the long run.”

Meta is currently the leader in the VR market, with sales of its Quest-branded headsets representing the bulk of the U.S. market by a large margin, said Ben Arnold, Circana’s consumer technology analyst. Sony released its second-generation PlayStation VR2 headset earlier this year but hasn’t picked up much market share due in part to the device’s reliance on the PlayStation 5 video game console, Arnold said.

Sony didn’t respond to a request for comment.

Arnold attributed the market’s rough year to a dearth of new stand-alone VR headsets that could excite users and a continued lack of a breakout app that has wide appeal among mainstream consumers.

Meta debuted the Quest 3 VR in October, starting at $499, or $200 more than where the predecessor Quest 2’s base model was initially priced in 2020. Sales have at least been strong enough to help lift the VR market during the pivotal holiday period, even if the year overall has been week.

Andrew Bosworth, Chief Technology Officer of Facebook, speaks during Meta Connect event at Meta headquarters in Menlo Park, California on September 27, 2023.

Josh Edelson | AFP | Getty Images

During an eight-week period spanning October and November, sales of VR headsets in the U.S. were $271 million, a 42% jump from the $191 million generated during the same period last year, Circana data showed.

Arnold said that the design and appeal of VR headsets has significantly improved over the years, and that “the products are progressing along a timeline that makes sense.”

“If there’s a challenge there, it’s how do you get great content for this hardware, how do pull some of those levers that enable a developer to put more resources into building a game or some kind of experience,” Arnold said. “That’s a little bit about the economics, and it’s about how many people are gravitating towards this platform or this particular device, and if I’m a developer, is that worth my while.”

Meta is hoping the Quest 3 will inspire developers to create compelling apps and games that utilize the device’s so-called passthrough feature, which allows for augmented reality experiences that mix digital graphics with real-world experiences. Numerous developers who attended Meta’s Connect conference in September said the passthrough technology represented an upgrade from the Quest 2.

Bosworth wrote in his blog post that, “Within months of the Meta Quest 3 launch, seven of the top 20 apps are mixed reality apps.” He added that Meta is “seeing strong signals that people really value these experiences.”

Bosworth said Meta is testing generative AI technologies in its newest Ray-Ban smart glasses to help people translate foreign languages “or come up with a funny caption for a photo you’ve taken.”

“Ray-Ban Meta smart glasses will let AI see the world from our perspective for the first time,” he wrote.

The company’s second-generation Ray-Ban glasses were released in October with a starting price of $299. Meta is hoping the devices offer another path for Zuckerberg to realize his metaverse vision, which has thus far been tethered to Quest headsets.

Here comes Apple

Heading into 2024, the big wild card for the VR market is Apple.

In June, Apple unveiled its Vision Pro mixed-reality headset, which is slated to hit the market next year at a starting price of $3,499.

The premium price suggests Apple is targeting early adopters, developers and companies as potential customers, VR developers told CNBC at Meta’s Connect event. VR enthusiasts are excited about Apple’s first headset, considering the company’s smashing success with consumer devices, and Vision Pro’s potential to integrate with products like the iPhone and iPad.

Apple didn’t respond to a request for comment.

The Vision Pro’s debut could also play a pivotal role in bolstering the fledging VR and AR market in 2024, according to research from IDC. In a September news release about the state of the market, Ramon Llamas, IDC research director, said, “Apple’s entry next year will bring much needed attention to a small market, but it will also force other companies to compete in different ways.”

Andrew Boone, an analyst at JMP Securities, said he was initially so impressed by Apple’s Vision Pro demos that he began to worry about Meta’s future in the market.

His thought at first was, “Apple was so far ahead that maybe Meta would just throw in the towel,” Boone said.

“I think my tone on that has changed,” he said. “I think the price was too high to actually get mass demand, so Zuck is going after a different version of this. Clearly, the Quest is more game focused.”

Apple CEO Tim Cook: We're excited about what we're seeing from Vision Pro developer labs

Boone says there’s “enough differentiation” between the Quest and Vision Pro devices that they can cater to different crowds, though he expects to learn a lot more about the VR market over the next 12 months.

Rolf Illenberger, CEO of German VR startup VRdirect, said companies are excited about the Vision Pro “because it’s Apple,” but there’s a perception that it’s more of a “lifestyle” device. Apple’s demos highlighted more entertainment-friendly uses like the ability to watch movies on a giant virtual display. Apple describes the Vision Pro as a “spatial computer,” capable of blending the physical world with digital content and visuals.

“That product is premium, so it also got people thinking about what does an ultra-premium experience look like and what are the use cases that arise from that,” said Circana’s Arnold.

High hopes for the enterprise

Illenberger sees the potential for Meta’s Quest 3 to make a splash in the enterprise for tasks like workforce training, onboarding and marketing. He noted that the device is $500 cheaper than the Quest Pro, which was released in 2022 as more of a business-focused device, and has many of the same features.

The consumer is more challenging. Aside from “early adopters and hardcore gaming kids,” Illenberger says, “there’s not enough convincing arguments to spend even $500 on VR.”

In the corporate VR market, Meta and Taiwan’s HTC are the leading suppliers of devices. Pico-branded headsets from TikTok parent ByteDance “are losing more and more ground,” Illenberger said. ByteDance has reportedly canceled the next version of its Pico headset and is instead shifting resources to another device more similar to Apple’s Vision Pro.

ByteDance didn’t respond to a request for comment.

When it comes to selling to businesses, Illenberger says Meta is starting to benefit from its name change in late 2021. He said that Zuckerberg’s rebranding has had a “psychological” impact on some companies who feel more more comfortable purchasing the devices without the tarnish of Facebook’s brand and the numerous associated data privacy scandals

“Rebranding the company to Meta was a genius move,” Illenberger said. “Not because he’s claiming the market for his company, but people more and more forget that Meta is in fact Facebook.”

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CEO of Southeast Asia’s largest bank says AI adoption already paying off: ‘It’s not hope, it’s now’

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CEO of Southeast Asia's largest bank says AI adoption already paying off: ‘It’s not hope, it’s now’

Tan Su Shan, chief executive officer of DBS Group Holdings Ltd., speaking at the Singapore Fintech Festival in Singapore, on Nov. 12, 2025.

Bloomberg | Bloomberg | Getty Images

SINGAPORE – Amid fears of an artificial intelligence bubble, much has been made of recent reports suggesting that AI has yet to generate returns for companies investing billions into adopting the tech. 

But that’s not what the chief executive of Southeast Asia’s largest bank is seeing — she says her firm is already reaping the rewards of its AI initiatives, and it’s only just the beginning. 

“It’s not hope. It’s now. It’s already happening. And it will get even better,” DBS CEO Tan Su Shan told CNBC  on the sidelines of Singapore Fintech Week, when asked about the promise of AI adoption.  

DBS has been working to implement artificial intelligence across its bank for over a decade, which helped prepare its internal data analytics for recent waves of generative and agentic AI. 

Agentic AI is a type of artificial intelligence that relies on data to proactively make independent decisions, plan and execute tasks autonomously, with minimal human oversight.

Tan expects AI adoption to bring DBS an overall revenue bump of more than 1 billion Singapore dollars (about $768 million) this year, compared to SG$750 million in 2024. That assessment is based on about 370 AI use cases powered by over 1,500 models throughout its business. 

“The proliferation of generative AI has been transformative for us,” Tan said, adding that the company was experiencing a “snowballing effect” of benefits thanks to machine learning. 

A major area in which DBS has applied AI is in its financial services to institutional clients, with AI used to collect and leverage data for clients in order to better contextualize and personalize offerings. 

According to Tan, this has resulted in “faster and more resilient” teams. The CEO believes that these uses of AI have contributed to a recent uptick in the bank’s deposit growth as compared to competitors’.

The company also recently launched a newly enhanced AI-powered assistant for corporate clients known as “DBS Joy,” which assists clients with unique corporate banking queries around the clock. 

ROI concerns 

Despite Tan’s strong convictions about AI, recent evidence suggests that many companies are struggling to turn their AI investments into tangible profits. 

MIT released a report in July that found 95% of 300 publicly disclosed AI initiatives, encompassing generative AI investments of $30–$40 billion, had failed to achieve real returns. 

However, at least in the banking sector, there are signs that the tides are turning. 

While DBS doesn’t differentiate spending in generative AI from other in-house investments, other major banks have recently offered this comparison. 

JPMorgan Chase CEO Jamie Dimon stated in an interview with Bloomberg TV last month that the bank is already breaking even on its approximately $2 billion of annual investments in AI adoption. That represents “just the tip of the iceberg,” he added.

Those expectations are shared by DBS, which plans to continue to accelerate its AI development to become an AI-powered bank.

The ultimate goal, according to Tan, is for its generative AI to develop into a trusted financial advisor for clients, including retail users who are expected to interact with personalized AI agents through the DBS banking app. 

The bank already has over 100 AI algorithms that analyze users’ data to provide them with personalized “nudges,” such as alerts on incoming shortfalls, product recommendations, and other insights. 

Continued AI investments 

While DBS may already be reaping rewards from its AI adoption, Tan acknowledged that it will require continued investments, not only in capital, but in the time needed to reskill employees. 

The company has launched several AI reskilling initiatives across departments this year and has even deployed a generative AI-powered coaching tool to support these efforts. 

This will help the company automate mundane work and refocus its staff on building and maintaining human-to-human relationships with customers, rather than reducing headcount, Tan said. 

“We’re not freezing hiring, but it does mean reskilling. And that’s a journey. It’s a never-ending journey … a constant evolution.”

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CNBC Daily Open: Flying blind in markets and the economy

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CNBC Daily Open: Flying blind in markets and the economy

Traders work on the floor of the New York Stock Exchange (NYSE) on Nov. 13, 2025 in New York City.

Spencer Platt | Getty Images

U.S. markets had their worst day since Oct. 10. That marks a sharp reversal for the Dow Jones Industrial Average, which shed 1.65% to settle at 47,457.22, a day after it closed above 48,000 for the first time. Meanwhile, the S&P 500 lost 1.66% and the Nasdaq Composite tumbled 2.29%.

The slump in stocks can partly be traced to a turnaround in sentiment regarding artificial intelligence. Tech behemoths such as Nvidia, Broadcom and Oracle slumped, with the last losing more than one-third in value since it rocketed 36% in September.

Investors, it seems, are growing worried over the high valuations of tech names, as well as the gigantic amount of capital expenditure they are committing to — with some, like Oracle, having to take on debt to fulfil those obligations.

Uncertainty over an interest rate cut in December is also putting a downer on Wall Street. It’s a coin toss as to whether the U.S. Federal Reserve will ease monetary policy then, according to the CME FedWatch tool. That’s a huge difference from a month ago, when traders were pricing in a 95.5% chance of a December cut.

Not having October’s employment and inflation numbers, and possibly never getting them, means the Fed lacks visibility into the state of the economy — and whether it should try to support the labor market or continue reining in inflation.

After all, flying blind makes it hard to see where you’ll land. As of now, that applies both to the Fed and investors trying to navigate the still-hazy ambitions of tech companies.

What you need to know today

And finally…

Oracle CEO Clay Magouyrk speaks at a Q&A following a tour of the OpenAI data center in Abilene, Texas, U.S., Sept. 23, 2025.

Shelby Tauber | Reuters

Wall Street cools on Oracle’s buildout plans as debt concerns mount: ‘AI sentiment is waning’

Two months ago, Oracle’s stock soared 36% to a record after the company blew away investors with its forecast for cloud infrastructure revenue. Since then, the company has lost one-third of its value, more than wiping out those gains.

The mood of late has turned, with investors questioning whether the AI market ran too far, too fast and whether OpenAI can live up to its $300 billion commitment to Oracle over five years. Of the big cloud companies in the GPU business, Oracle is expected to generate the least amount of free cash flow, said Jackson Ader, an analyst at KeyBanc Capital Markets.

— Seema Mody

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StubHub stock tanks 20% as CEO says it is not giving guidance for current quarter

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StubHub stock tanks 20% as CEO says it is not giving guidance for current quarter

Ticket reseller StubHub signage on display at the New York Stock Exchange for the company’s IPO on Sept. 17, 2025.

NYSE

StubHub shares plunged 20% in extended trading on Thursday after the company reported quarterly results for the first time since its initial public offering in September.

Here’s how the ticket vendor did in comparison with LSEG consensus:

  • Loss per share: $4.27
  • Revenue: $468.1 million vs. $452 million expected

During a conference call with investors, StubHub CEO and founder Eric Baker said the company wouldn’t provide guidance for the current quarter.

Baker said that the company takes “a long term approach,” adding that the timing of when tickets go on sale can vary, making it hard to predict consumer demand. StubHub plans to offer outlook for 2026 when it reports fourth-quarter results, he said.

“The demand for live events is phenomenal,” Baker said. “We don’t see anything with consumer demand that’s any different.”

Revenue increased 8% in its second quarter from $433.8 million a year earlier, the company said.

StubHub reported a net loss of $1.33 billion, or a loss of $4.27 per share, compared to a net loss of $45.9 million, or a loss of 15 cents per share, during the same period last year. StubHub said this reflects a one-time stock-based compensation charge of $1.4 billion stemming from its IPO.

Gross merchandise sales, which represent the total dollar value paid by ticket buyers, rose 11% year over year to $2.43 billion.

The company faced tough comparisons from a year earlier, when results were boosted by Taylor Swift’s massively popular Eras Tour. Excluding that impact, StubHub said GMS grew 24% year over year.

Founded in 2000, StubHub primarily generates revenue from connecting buyers with ticket resellers. It competes with Vivid Seats, which was taken public via a special purpose acquisition company in 2021; SeatGeek; and Ticketmaster parent Live Nation Entertainment.

“We are building a truly differentiated consumer product that improves the experience for fans while unlocking better economics for venues, teams, and artists through open distribution,” Baker said in a statement. “We’re early in that journey, but our progress so far gives us great confidence in our strategy and the long-term value we’re creating.”

StubHub raised $800 million in its long-awaited IPO on the New York Stock Exchange, which came after it delayed its debut twice. The most recent stall came in April after President Donald Trump‘s announcement of sweeping tariffs roiled markets. The company restarted the process to go public in August when it filed an updated prospectus.

On Thursday, the company’s stock closed at $18.82. Shares are now down roughly 20% from the IPO price of $23.50.

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