Reality TV has undergone plenty of changes in the last decade – from the end of stalwart Noughties shows, the much-needed emphasis on duty of care towards participants, and the genre’s pipeline to social media influencing.
Now Squid Game: The Challenge has landed on our screens and turned trusted formats upside down again.
Some 456 contestants from across the globe compete in children’s games based on Netflix‘s smash-hit South Korean thriller for a $4.56m jackpot (£3.64m) – thought to be the largest single cash prize ever in a television show.
Image: Netflix’s Squid Game: The Challenge Pic: Netflix
From the start, the show proved controversial after three contestants received medical treatment after the game Red Light, Green Light was filmed in Bedfordshire during a cold snap in January.
Executive producer Tim Harcourt, creative director at Studio Lambert, said the team had taken “all the appropriate measures” before filming.
“Some people anonymously were disgruntled and annoyed that they had spent a lot of time playing that game in the cold and then were eliminated. And that’s understandable.”
But he says the challenging conditions were to be expected with such a massive jackpot.
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“It is $4.56 million and Netflix is never just going to give that away easily.”
And with such a massive prize comes massive responsibility for the producers.
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John Hay, chief executive of The Garden production company, said the team was “absolutely scrupulous – doubly so, given the size of the prize, about judging who moved and who hadn’t [in the Red Light, Green Light game].
“We had a whole team of adjudicators behind the scenes,” he said.
Image: The Red Light, Green Light game Pic: Netflix
“These were people independent of us from a different company, trained lawyers, who would check those movements and we had those people with us all the way through the entire series.”
Hay said the jackpot prize was one of the most significant decisions that Netflix made about the show because “it just flips the whole thing”.
“Instead of being driven by the fear of death, it’s driven by the sort of scale of this opportunity.
“It turns out that’s just as powerful a motor for stories as in the drama. The people who went into that set lived in these six soundstages. The ones who made it to the finals were there for 16 days.
“They were chasing this huge prize. It felt like the stakes felt suitably high. And I think that drove some of the reactions to it in the course of the game,” Hay said.
Image: The contestants’ dorm Pic: Netflix
And those reactions were sometimes powerful. The show feels more extreme and more challenging than any recent reality show game. One contestant appeared to be close to vomiting from the pressure of making a decision that would ultimately lead to his elimination.
“We had to accept that that immersion [in the game] would put people under quite a lot of pressure and it could be stressful. And that’s something that we would talk about [with contestants],” Harcourt said.
“We really take care as they exit the game to chat to them and allow them to process everything that they felt and to realise that it’s all fine now and that was a game and they were playing under pressure.
“Those are conversations that continue with the contributors not just straight after the game, but six months after,” Harcourt said, adding that the show’s welfare team is in touch with the contestants now as the show is airing.
Image: A scene from Squid Game: The Challenge Pic: Netflix
Squid Game remains the most popular Netflix series of all time and was streamed by 111 million users in the first 28 days after its release in September 2021.
Hay, whose company The Garden has created shows such as 24 Hours in A&E and Emergency, said Squid Game’s success was both a blessing and a burden.
“Starting from a drama as brilliant and as successful as Squid Game is a huge head start in that there’s already a huge number of people interested and it’s very unusual in being a drama that’s based around a game.
“It’s an ingeniously designed game. There’s a real singularity and originality of the vision in the drama. There’s a world [with] a very distinctive sort of tone and visual style.
“But in another sense, it sets the bar unbelievably high. We knew that we had to match the world. We had to play in the spirit of the game.”
The number of contestants was also a huge logistical challenge. More than 80,000 people applied to be on the show with Hay saying it was a “mammoth task” to whittle it down to just 456 contestants.
“Of course, without a script, we had to find ways of creating the conditions in which some of those dynamics [of the drama] could play out without being able to actually know who our heroes were from the start and then write their storylines,” Hay said.
Image: Netflix’s Squid Game: The Challenge Pic: Netflix
Harcourt, who has produced other reality shows including The Traitors, The Circle and Naked Attraction, said filming the 456 contestants was “the biggest creative challenge” of the show.
Another challenge was how to eliminate people from the game. In the drama, contestants are immediately killed which led to some creative discussions as to how to adapt it for the reality TV show.
“Quite early on we came upon the idea of the dye pack, which is something that every contestant wore underneath their white t-shirt,” Harcourt said.
“We arrived at black ink. There was a taste issue with blood.”
“We went through a lot of testing to get the dye colour right, the type of dye right. Even the nozzle that sprays the ink out through their T-shirt had to have such a force that it would actually show on that T-shirt and also that they would actually feel it go off so that everybody knew that they were out of the game.”
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So is this new kind of supersized reality TV show with massive stakes the future? Maybe, Harcourt and Hay said.
“I definitely think there will be these big reality shows that broadcasters or streamers will undertake,” Harcourt said.
“Unscripted television is still cheaper to make than some dramas and it can call in just as big an audience when it’s done brilliantly and it’s successful and the audience love it.
“So I don’t think we’re about to see a spate of 100 of these shows being made. But I think that some of these shows that feel bigger in execution and maybe bigger in concept will become a trend.”
Squid Game: The Challenge is on Netflix from today
A woman has been charged with fraud offences over the alleged sale of Oasis tickets.
Rosie Slater has been charged with 11 counts of fraud by false representation, Staffordshire Police said.
The 32-year-old, of Newcastle-under-Lyme, Staffordshire, has been granted unconditional bail and is due to appear in court at North Staffordshire Justice Centre on 11 December.
The charges relate to the alleged sale of Oasis tickets in May.
It comes as ministers confirmed plans to make it illegal for tickets to concerts, theatre, comedy, sport and other live events to be resold for more than their original cost.
Earlier this month, pop stars including Sam Fender, Dua Lipa, Coldplay and Radiohead urged the prime minister in an open letter to stand by his election promise to restrict online ticket touts.
The huge profits made by resellers were put in the spotlight last year when thousands of Oasis fans complained of ticket prices for their reunion tour, with some Wembley Stadium show tickets listed at more than £4,000.
The Stone Roses bassist Gary “Mani” Mounfield has died at the age of 63, his family has said.
Mani’s brother, Greg, said in a post on Facebook: “It is with the heaviest of hearts that I have to announce the sad passing of my brother.”
“RIP RKID,” he added.
Image: Gary “Mani” Mounfield and his wife Imelda at the world premiere of “The Stone Roses : Made Of Stone” in 2013. Pic: Reuters
Formed in 1983, The Stone Roses were a mainstay of the “Madchester” scene.
Mani joined the band in 1987 and formed part of its classic line-up alongside singer Ian Brown, guitarist John Squire and drummer Alan ‘Reni’ Wren. He remained with the group until their split in 1996.
Mani’s death comes two years after that of his wife, Imelda Mounfield, who was diagnosed with stage 4 bowel cancer in November 2020. The couple welcomed twin boys in 2012.
Image: Ian Brown, left, with Mani, right, performing on stage during their 2012 reunion concerts in Manchester. Pic: Reuters
The Stone Roses frontman Brown shared a tribute online, writing: “REST IN PEACE MANi X.”
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Oasis singer Liam Gallagher said he was “in total shock and absolutely devastated”, describing the bassist as “my hero”.
“RIP Mani – my heartfelt condolences to his twin boys and all of his family,” wrote the Happy Mondays’ Shaun Ryder, whose bandmate Rowetta added: “Back with your Imelda, Mani. Going to miss you so much. All my love to the boys, the family & all those who knew & loved him.”
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The Charlatans frontman, Tim Burgess, shared a photo of himself with Mani, writing alongside it: “I shared this photo a week or so ago on Mani’s birthday.
“It never failed to bring a smile to my face – and that was exactly the same for the man himself.
“One of the absolute best in every way – such a beautiful friend.”
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Echo & the Bunnymen vocalist Ian McCulloch said Mani was someone “who I have always loved and always will love, deeply and forever. Like a brother”.
He continued: “I am in shock to be honest. Please tell me I’m just having a bad, bad dream. My thoughts and feelings and Mani. Love to all of his family from me”.
Image: Pic: Robert Marquardt/ZUMA Press Wire/Shutterstock
The “Madchester” bands were known for blending indie with acid house, psychedelia, and pop.
The Stone Roses’ eponymous debut album of 1989 was a huge success, and was named the second greatest album of all time in a “Music of the Millennium” poll conducted by HMV, Channel 4, The Guardian, and Classic FM.
The novel has survived the industrial revolution, radio, television, and the internet. Now it’s facing artificial intelligence – and novelists are worried.
Half (51%) fear that they will be replaced by AI entirely, according to a new survey, even though for the most part they don’t use the technology themselves.
More immediately, 85% say they think their future income will be negatively impacted by AI, and 39% claim their finances have already taken a hit.
Tracy Chevalier, the bestselling author of Girl With A Pearl Earring and The Glassmaker, shares that concern.
“I worry that a book industry driven mainly by profit will be tempted to use AI more and more to generate books,” she said in response to the survey.
“If it is cheaper to produce novels using AI (no advance or royalties to pay to authors, quicker production, retainment of copyright), publishers will almost inevitably choose to publish them.
“And if they are priced cheaper than ‘human made’ books, readers are likely to buy them, the way we buy machine-made jumpers rather than the more expensive hand-knitted ones.”
Image: Chevalier, author of the book Girl With A Pearl Earring, with the painting of the same name. Pic: AP
Why authors are so worried
The University of Cambridge’s Minderoo Centre for Technology and Democracy asked 258 published novelists and 74 industry insiders how AI is viewed and used in the world of British fiction.
Alongside existential fears about the wholesale replacement of the novel, many authors reported a loss of income from AI, which they attributed to “competition from AI-generated books and the loss of jobs which provide supplementary streams of income, such as copywriting”.
Some respondents reported finding “rip-off AI-generated imitations” of their own books, as well books “written under their name which they haven’t produced”.
Last year, the Authors Guild warned that “the growing access to AI is driving a new surge of low-quality sham ‘books’ on Amazon”, which has limited the number of publications per day on its Kindle self-publishing platform to combat the influx of AI-generated books.
The median income for a novelist is currently £7,000 and many make ends meet by doing related work, such as audiobook narration, copywriting or ghost-writing.
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Could the AI bubble burst?
These tasks, authors feared, were already being supplanted by AI, although little evidence was provided for this claim, which was not possible to verify independently.
Copyright was also a big concern, with 59% of novelists reporting that they knew their work had been used to train AI models.
Of these, 99% said they did not give permission and 100% said they were not remunerated for this use.
Earlier this year, AI firm Anthropic agreed to pay authors $1.5bn (£1.2bn) to settle a lawsuit which claimed the company stole their work.
The judge in the US court case ruled that Anthropic had downloaded more than seven million digital copies of books it “knew had been pirated” and ordered the firm to pay authors compensation.
However, the judge sided with Anthropic over the question of copyright, saying that the AI model was doing something akin to when a human reads a book to inspire new work, rather than simply copying.
Most novelists – 67% – never used it for creative work, although a few said they found it very useful for speeding up drafting or editing.
One case study featured in the report is Lizbeth Crawford, a novelist in multiple genres, including fantasy and romance. She describes working with AI as a writing partner, using it to spot plot holes and trim adjectives.
“Lizbeth used to write about one novel per year, but now she can do three per year, and her target is five,” notes the author of the report, Dr Clementine Collett.
Is there a role for government?
Despite this, the report’s foreword urges the government to slow down the spread of AI by strengthening copyright law to protect authors and other creatives.
The government has proposed making an exception to UK copyright law for “text and data mining”, which might make authors and other copyright holders opt out to stop their work being used to train AI models.
“That approach prioritises access to data for the world’s technology companies at the cost to the UK’s own creative industries,” writes Professor Gina Neff, executive director of the Minderoo Centre for Technology and Democracy.
“It is both bad economics and a betrayal of the very cultural assets of British soft power.”
A government spokesperson said: “Throughout this process we have, and always will, put the interests of the UK’s citizens and businesses first.
“We’ve always been clear on the need to work with both the creative industries and AI sector to drive AI innovation and ensure robust protections for creators.
“We are bringing together both British and global companies, alongside voices beyond the AI and creative sectors, to ensure we can capture the broadest possible range of expert views as we consider next steps.”