Reality TV has undergone plenty of changes in the last decade – from the end of stalwart Noughties shows, the much-needed emphasis on duty of care towards participants, and the genre’s pipeline to social media influencing.
Now Squid Game: The Challenge has landed on our screens and turned trusted formats upside down again.
Some 456 contestants from across the globe compete in children’s games based on Netflix‘s smash-hit South Korean thriller for a $4.56m jackpot (£3.64m) – thought to be the largest single cash prize ever in a television show.
Image: Netflix’s Squid Game: The Challenge Pic: Netflix
From the start, the show proved controversial after three contestants received medical treatment after the game Red Light, Green Light was filmed in Bedfordshire during a cold snap in January.
Executive producer Tim Harcourt, creative director at Studio Lambert, said the team had taken “all the appropriate measures” before filming.
“Some people anonymously were disgruntled and annoyed that they had spent a lot of time playing that game in the cold and then were eliminated. And that’s understandable.”
But he says the challenging conditions were to be expected with such a massive jackpot.
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“It is $4.56 million and Netflix is never just going to give that away easily.”
And with such a massive prize comes massive responsibility for the producers.
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John Hay, chief executive of The Garden production company, said the team was “absolutely scrupulous – doubly so, given the size of the prize, about judging who moved and who hadn’t [in the Red Light, Green Light game].
“We had a whole team of adjudicators behind the scenes,” he said.
Image: The Red Light, Green Light game Pic: Netflix
“These were people independent of us from a different company, trained lawyers, who would check those movements and we had those people with us all the way through the entire series.”
Hay said the jackpot prize was one of the most significant decisions that Netflix made about the show because “it just flips the whole thing”.
“Instead of being driven by the fear of death, it’s driven by the sort of scale of this opportunity.
“It turns out that’s just as powerful a motor for stories as in the drama. The people who went into that set lived in these six soundstages. The ones who made it to the finals were there for 16 days.
“They were chasing this huge prize. It felt like the stakes felt suitably high. And I think that drove some of the reactions to it in the course of the game,” Hay said.
Image: The contestants’ dorm Pic: Netflix
And those reactions were sometimes powerful. The show feels more extreme and more challenging than any recent reality show game. One contestant appeared to be close to vomiting from the pressure of making a decision that would ultimately lead to his elimination.
“We had to accept that that immersion [in the game] would put people under quite a lot of pressure and it could be stressful. And that’s something that we would talk about [with contestants],” Harcourt said.
“We really take care as they exit the game to chat to them and allow them to process everything that they felt and to realise that it’s all fine now and that was a game and they were playing under pressure.
“Those are conversations that continue with the contributors not just straight after the game, but six months after,” Harcourt said, adding that the show’s welfare team is in touch with the contestants now as the show is airing.
Image: A scene from Squid Game: The Challenge Pic: Netflix
Squid Game remains the most popular Netflix series of all time and was streamed by 111 million users in the first 28 days after its release in September 2021.
Hay, whose company The Garden has created shows such as 24 Hours in A&E and Emergency, said Squid Game’s success was both a blessing and a burden.
“Starting from a drama as brilliant and as successful as Squid Game is a huge head start in that there’s already a huge number of people interested and it’s very unusual in being a drama that’s based around a game.
“It’s an ingeniously designed game. There’s a real singularity and originality of the vision in the drama. There’s a world [with] a very distinctive sort of tone and visual style.
“But in another sense, it sets the bar unbelievably high. We knew that we had to match the world. We had to play in the spirit of the game.”
The number of contestants was also a huge logistical challenge. More than 80,000 people applied to be on the show with Hay saying it was a “mammoth task” to whittle it down to just 456 contestants.
“Of course, without a script, we had to find ways of creating the conditions in which some of those dynamics [of the drama] could play out without being able to actually know who our heroes were from the start and then write their storylines,” Hay said.
Image: Netflix’s Squid Game: The Challenge Pic: Netflix
Harcourt, who has produced other reality shows including The Traitors, The Circle and Naked Attraction, said filming the 456 contestants was “the biggest creative challenge” of the show.
Another challenge was how to eliminate people from the game. In the drama, contestants are immediately killed which led to some creative discussions as to how to adapt it for the reality TV show.
“Quite early on we came upon the idea of the dye pack, which is something that every contestant wore underneath their white t-shirt,” Harcourt said.
“We arrived at black ink. There was a taste issue with blood.”
“We went through a lot of testing to get the dye colour right, the type of dye right. Even the nozzle that sprays the ink out through their T-shirt had to have such a force that it would actually show on that T-shirt and also that they would actually feel it go off so that everybody knew that they were out of the game.”
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So is this new kind of supersized reality TV show with massive stakes the future? Maybe, Harcourt and Hay said.
“I definitely think there will be these big reality shows that broadcasters or streamers will undertake,” Harcourt said.
“Unscripted television is still cheaper to make than some dramas and it can call in just as big an audience when it’s done brilliantly and it’s successful and the audience love it.
“So I don’t think we’re about to see a spate of 100 of these shows being made. But I think that some of these shows that feel bigger in execution and maybe bigger in concept will become a trend.”
Squid Game: The Challenge is on Netflix from today
The creator of an AI actress has told Sky News that synthetic performers will get more actors working, rather than steal jobs.
AI production studio Particle6 has ruffled feathers in Hollywood by unveiling Tilly Norwood – a 20-something actress created by artificial intelligence.
Speaking to Sky News’ Dominic Waghorn, actor and comedian Eline Van der Velden – who founded Particle6 – insisted Norwood is “not meant to take jobs in the traditional film”.
AI entertainment is “developing as a completely separate genre”, she said, adding: “And that’s where Tilly is meant to stay. She’s meant to stay in the AI genre and be a star in that.”
“I don’t want her to take real actors’ jobs,” she continued. “I wanted to have her own creative path.”
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Norwood has been labelled “really, really scary” by Mary Poppins Returns star Emily Blunt, while the US actors’ union SAG-AFTRA said in a statement: “Tilly Norwood is not an actor, it’s a character generated by a computer program that was trained on the work of countless professional performers – without permission or compensation.”
Responding to the criticism, Ms Van der Velden argued that Hollywood is “going to have to learn how to work with [AI] going forward”.
“We can’t stop it,” she said. “If we put our head in the sand, then our jobs will be gone. However, instead, if we learn how to use these tools, if we use it going forward, especially in Britain, we can be that creative powerhouse.”
Image: Eline Van der Velden said she wanted the character to ‘have her own creative path’
Ms Van der Velden said her studio has already helped a number of projects that were struggling due to budget constraints.
“Some productions get stuck, not able to find the last 30% of their budget, and so they don’t go into production,” she said. “Now with AI, by replacing some of the shots […] we can actually get that production going and working. So as a result, we get more jobs, we get more actors working, so that’s all really, really positive news.”
Irish author Sally Rooney has told the High Court she may not be able to publish new books in the UK, and may have to withdraw previous titles from sale, because of the ban on Palestine Action.
The group’s co-founder Huda Ammori is taking legal action against the Home Office over the decision to proscribe Palestine Action under anti-terror laws in July.
The ban made being a member of, or supporting, Palestine Action a criminal offence punishable by up to 14 years in prison.
Rooney was in August warned that she risked committing a terrorist offence after saying she would donate earnings from her books, and the TV adaptations of Normal People and Conversations With Friends, to support Palestine Action.
In a witness statement made public on Thursday, Rooney said the producer of the BBC dramas said they had been advised that they could not send money to her agent if the funds could be used to fund the group, as that would be a crime under anti-terror laws.
Rooney added that it was “unclear” whether any UK company can pay her, stating that if she is prevented from profiting from her work, her income would be “enormously restricted”.
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Why was Palestine Action proscribed?
She added: “If I were to write another screenplay, television show or similar creative work, I would not be able to have it produced or distributed by a company based in England and Wales without, expressly or tacitly, accepting that I would not be paid.”
Rooney described how the publication of her books is based on royalties on sales, and that non-payment of royalties would mean she can terminate her contract.
“If, therefore, Faber and Faber Limited are legally prohibited from paying me the royalties I am owed, my existing works may have to be withdrawn from sale and would therefore no longer be available to readers in the UK,” Rooney added, saying this would be “a truly extreme incursion by the state into the realm of artistic expression”.
Rooney added that it is “almost certain” that she cannot publish or produce new work in the UK while the Palestine Action ban remains in force.
She said: “If Palestine Action is still proscribed by the time my next book is due for publication, then that book will be available to readers all over the world and in dozens of languages, but will be unavailable to readers in the United Kingdom simply because no one will be permitted to publish it, unless I am content to give it away for free.”
Sir James Eadie KC, barrister for the Home Office, said in a written submission that the ban’s aim is “stifling organisations concerned in terrorism and for members of the public to face criminal liability for joining or supporting such organisations”.
“That serves to ensure proscribed organisations are deprived of the oxygen of publicity as well as both vocal and financial support,” he continued.
The High Court hearing is due to conclude on 2 December, with a decision expected in writing at a later date.
The creator of an AI actress has told Sky News that synthetic performers will get more actors working, rather than steal jobs.
AI production studio Particle6 has ruffled feathers in Hollywood by unveiling Tilly Norwood – a 20-something actress created by artificial intelligence.
Speaking to Sky News’ Dominic Waghorn, actor and comedian Eline Van der Velden – who founded Particle6 – insisted Norwood is “not meant to take jobs in the traditional film”.
AI entertainment is “developing as a completely separate genre”, she said, adding: “And that’s where Tilly is meant to stay. She’s meant to stay in the AI genre and be a star in that.”
“I don’t want her to take real actors’ jobs,” she continued. “I wanted to have her own creative path.”
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Norwood has been labelled “really, really scary” by Mary Poppins Returns star Emily Blunt, while the US actors’ union SAG-AFTRA said in a statement: “Tilly Norwood is not an actor, it’s a character generated by a computer program that was trained on the work of countless professional performers – without permission or compensation.”
Responding to the criticism, Ms Van der Velden argued that Hollywood is “going to have to learn how to work with [AI] going forward”.
“We can’t stop it,” she said. “If we put our head in the sand, then our jobs will be gone. However, instead, if we learn how to use these tools, if we use it going forward, especially in Britain, we can be that creative powerhouse.”
Ms Van der Velden said her studio has already helped a number of projects that were struggling due to budget constraints.
“Some productions get stuck, not able to find the last 30% of their budget, and so they don’t go into production,” she said. “Now with AI, by replacing some of the shots […] we can actually get that production going and working. So as a result, we get more jobs, we get more actors working, so that’s all really, really positive news.”