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Director George Miller says the Mad Max film franchise that exists today was borne out of limitations.

Originally an emergency room doctor, the Australian director transitioned into film and created the story of a world where limitation is a central theme and abundance a dream.

Pic: Warner Bros/Domain Pictures
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(L-R): Taylor-Joy with Miller on set. Pic: Warner Bros/Domain Pictures

The Australian director made his first Mad Max film in 1978 with a crew of 35 and a fresh-faced Mel Gibson as the lead.

He says it was filmed on a discarded camera lens from a Steve McQueen film, and the lack of resources to create the project ended up working in his favour.

director George Miller attends the unveiling ceremony of Chris Hemsworth's star on the Hollywood Walk of Fame in Los Angeles, California, Pic: Reuters
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George Miller. Pic: Reuters

He tells Sky News: “The first Mad Max was definitely borne out of limitations. It ultimately turned out to be very key to it.”

The 79-year-old says the original story was written as a “contemporary story set in the city of Melbourne,” but financial limitations spawned the idea of it being set in a “dystopian future”.

“We couldn’t afford to have car chases in the middle of the street,” he says. “We couldn’t afford [to have] the extra cars or put stuntmen in those cars. We couldn’t have extras in the street, trams or busses and we couldn’t use the buildings so we decided to set it a few years in the future.”

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Miller says they decided to instead focus on what they could use and thus the Mad Max franchise we know today was created.

“We could shoot in backstreets, where there were no extras and no cars, or shoot in really old, decrepit buildings where the people wouldn’t ask you for rent. And that led to the film becoming more allegorical.

“Had we not done that? I don’t think we’d be still doing it.”

Pic: Warner Bros/Domain Pictures
Image:
Pic: Warner Bros/Domain Pictures

Burnt land and no speed limits

Miller is a cinephile at heart and for Mad Max, he had a vision – for it to be shot on a “big anamorphic widescreen”.

He previously credited his childhood in rural Queensland and the over-powering car culture there as the influences for Mad Max.

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At the time, the area consisted of completely flat roads, burnt land and no speed limits – the results of which Miller witnessed as an emergency room doctor at the age of 26.

“We couldn’t afford the cameras, or the lenses, but there was a set of lenses in Australia at the time, in one particular place that had been dumped out of Hollywood from the movie that Sam Peckinpah shot called The Getaway with Steve McQueen and Ali MacGraw”.

All but one of these lenses was “wrecked”.

He says: “The rental house virtually gave it to us for nothing. There was one lens called the 35mm lens, and we used that and it allowed us to get much more dynamics in the shot”.

Pic: Warner Bros/Domain Pictures
Image:
Pic: Warner Bros/Domain Pictures

Why are moments in the Mad Max franchise sped up?

Inspired by the silent film era, Miller’s aim was to create “pure cinema” and make “‘a silent film with sound”.

To achieve the aesthetic he craved, he played around with frame rates.

In film, video is essentially a number of images (frames) captured sequentially to make the image move. Movies display 24 frames per second.

Miller says his plan was to shoot everything at high speed but, because of financial restraints, could not use speed ramps as it would cost the equivalent of a day of filming.

When he started to edit Mad Max he noticed “something was too slow” and to achieve the look he desired, began removing frames from the sequence.

“It looks a little bit like the old silent movies and sped up. By the time I got to Mad Max two, we would shoot at 20 frames or 18 frames. And so, I started to do a lot of that.”

Pic: Warner Bros/Domain Pictures
Image:
Pic: Warner Bros/Domain Pictures

Reflecting on Furiosa: A Mad Max Saga, he says: “Nowadays digitally I shoot most things at 48 frames because you can ramp it up and down from 48 frames, provided you’ve got the resolution, you can do so much more with that.”

The film Mad Max was released in 1979 and put Mel Gibson on the road to stardom.

Oddly, at that time the film distributor in the US, American International Pictures, opted to dub the strong Australian accents used by the actors for fears that they would not be understood by American audiences.

A far cry from misunderstanding the Australian accent, the country’s actors have become some of the most well-known faces in Hollywood nowadays.

Pic: Warner Bros/Domain Pictures
Image:
Pic: Warner Bros/Domain Pictures

Furiosa: A Mad Max Saga

Miller’s latest release, Furiosa: A Mad Max Saga serves as a prequel to Mad Max: Fury Road.

It was written before the Tom Hardy film began in production in order to “fully understand” the characters on screen.

It stars Anya Taylor-Joy as Imperator Furiosa and Chris Hemsworth as Dementus.

Miller says it feels good for the prequel to finally be in cinemas.

“We had a magnificent cast and crew who gave their very best. We tried to get the best story we could have on the screen using all the tools we have and hopefully it means something significant to people.”

Pic: Warner Bros/Domain Pictures
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Pic: Warner Bros/Domain Pictures

Miller on the future of film

The Australian director decided against using de-ageing technology for the role of Furiosa and instead cast Anya Taylor-Joy to play the character first depicted by Charlize Theron.

It is not that he is against using AI technology in fact, Taylor-Joy recently revealed they used software to mix her face with that of the child actor, Alyla Browne, for her scenes.

Miller says the beauty of cinema is that it constantly changes.

“From the very beginning of cinema, which is 130 years old, there’s always change. The silent era and sound. Then there was Technicolor, then there was the digital dispensation in the early 90s. Once that’s come along, things have changed so rapidly even since then.”

Always attracted to the tech behind the scenes, Miller cites the digital ability to make Sheep-Pig talk in Babe or Mumble tap dance in Happy Feet as game-changing moments for him.

“By the time we got to do Fury Road, I realiSed, ‘Oh my God, we could do things that we never dreamed of doing back in the celluloid days’.

“Technology will keep changing and advancing… I don’t think we should limit ourselves if the tools are available. It’s always been the case, and cinema has to adjust.”

Furiosa: A Mad Max Saga is in cinemas now

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Wolf Hall director on streaming levies: ‘The government needs the guts to stand up to the bully in the White House’

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Wolf Hall director on streaming levies: 'The government needs the guts to stand up to the bully in the White House'

The director of hit BBC period drama Wolf Hall says the government “needs to have enough guts to stand up to the bully in the White House” to protect the future of public service broadcasting.

Peter Kosminsky told Sky News’ Breakfast with Anna Jones that calls for a streaming levy to support British high-end TV production was urgently needed to stop the “decimation” of the UK industry.

His comments follow the release of a new report from the Culture, Media and Sport (CMS) committee, calling for the government to improve support measures for the UK’s high-quality drama sector while safeguarding the creation of distinctly British content.

Specifically, the report calls for streamers – including Netflix, Amazon, Apple TV+ and Disney+, all of which are based in the US – to commit to paying 5% of their UK subscriber revenue into a cultural fund to help finance drama with a specific interest to British audiences.

Kosminsky, who made the case for the levy and gave evidence to the committee in January, called global tariffs recently introduced by Donald Trump “the elephant in the room”.

He said he feared they would make the government reticent to introduce a streaming levy, but said it was a necessary step to “defend a hundred years of honourable tradition of public service broadcasting in this country and not see it go to the wall because [the government are] frightened of the consequences from the bully in the States”.

Mark Rylance (L) and Damian Lewis in Wolf Hall: The Mirror And The Light. Pic: BBC
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The second series of Wolf Hall, starring Mark Rylance (L) and Damian Lewis, nearly didn’t happen. Pic: BBC

Kosminsky also noted that the streamers would be able to apply for money from the fund themselves, as long as they were in co-production with a UK public service broadcaster.

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Earlier this year, a White House memorandum referenced levies on US streaming services, calling them “one-sided, anti-competitive policies” that “violate American sovereignty”.

In response to the call for streaming levies, a Netflix spokesperson said such a move would “penalise audiences” and “diminish competitiveness”.

They added: “The UK is Netflix’s biggest production hub outside of North America – and we want it to stay that way.”

The Association for Commercial Broadcasters and On-Demand Services (COBA) said such a levy “risks damaging UK growth and the global success story of the UK TV sector,” and “would risk dampening streamers’ existing investment in domestic content and would inevitably increase costs for businesses”.

Pic: BBC
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Pic: BBC

COBA said it welcomed the committee’s support for targeted tax breaks for domestic drama.

Kosminsky also told Sky News the second series of Wolf Hall was nearly called off just six weeks before it was due to start shooting due to financial pressures, adding: “It was only because the producer, the director, writer and the leading actor all agreed to take huge cuts in their own remuneration that the show actually got made.”

He said that both he and the show’s executive producer, Sir Colin Callender, had “worked on the show unpaid for 11 years on the basis that we would get a payment when the show went into production”, calling it “a bitter blow” to see that disappear.

Working in public service broadcasting for his entire career, Kosminsky said it was “absolutely heartbreaking for me and others like me to see that the industry we have been nurtured by and we care about is being decimated”.

While he said he was a “huge fan of the streamers”, he said it was their “very deep pockets” that had “driven up the price of what we do”, to the point where the traditional broadcasters can no longer afford to make high-end television.

Pic: Netflix
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Adolescence. Pic: Netflix

Just this week, Adolescence, created by British talent Jack Thorne and Stephen Graham, became the fourth most popular English-language series in Netflix’s history with 114 million views.

But while some very British shows might get taken on by the streamers due to universal appeal, Kosminsky said dramas including ITV’s Mr Bates Vs The Post Office and Hillsborough, and BBC drama Three Girls about the grooming of young girls by gangs in the north of England were examples of game-changing productions that could be lost in the future.

He warned: “These are not dramas that the streamers would ever make, they’re about free speech in this country. That’s part of what we think of as a democratic society, where we can make these dramas and programmes that challenge on issues of public policy that would never be of any interest in America.”

Mr Bates vs the Post Office. Pic: ITV/Shutterstock
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Mr Bates vs the Post Office. Pic: ITV/Shutterstock

The CMS report comes following an inquiry into British film and high-end television, which considered how domestic and inward investment production was being affected by the rise of streaming platforms.

Chairwoman of the CMS committee, Dame Caroline Dinenage, said “there will be countless distinctly British stories that never make it to our screens” unless the government intervenes to “rebalance the playing field” between streamers and public service broadcasters (PSBs).

A DCMS spokesperson said: “We acknowledge the challenges facing our brilliant film and TV industry and are working with it through our Industrial Strategy to consider what more needs to be done to unlock growth and develop the skills pipeline. We thank the committee for its report which we will respond to in due course.”

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New Universal theme park set to open in UK – with promise of ‘billions’ of pounds for the economy

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New Universal theme park set to open in UK  - with promise of 'billions' of pounds for the economy

A deal for a new Universal theme park in Bedfordshire has been confirmed, which Rachel Reeves says will bring “billions” to the economy and create thousands of jobs.

It will be the first Universal-branded theme park and resort in Europe and is set to open in 2031, when it is expected to become the UK’s most popular visitor attraction.

The government said it will bring an estimated £50bn into the British economy and will create about 28,000 jobs – nearly 20,000 during the construction phase, and 8,000 more in hospitality and the creative industries when it opens.

A 500-room hotel and a retail and entertainment complex is planned alongside the theme park, which will be built on a former brickworks.

Universal, which is owned by Sky News’ US parent company Comcast, expects the 476-acre site just south of Bedford to generate nearly £50bn for the economy by 2055, with 8.5m visitors in its first year.

The plan remains subject to a formal planning decision process from the Ministry of Housing, Communities and Local Government.

Universal has committed to working with local colleges and universities to train students for hospitality jobs.

There are Universal theme parks in Florida (pictured), California, Japan, Beijing and Singapore. Pic: AP
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There are Universal theme parks in Florida (pictured), California, Japan, Beijing and Singapore. Pic: AP

Among some of the famous Universal films are Wicked, Minions, Oppenheimer, Bridget Jones, Fast and the Furious, and Jurassic World.

There are five Universal theme parks already: Orlando in Florida, Hollywood, Japan, Beijing, and Singapore.

The new Universal theme park will be just south of Bedford
Image:
The new Universal theme park will be just south of Bedford

Speaking to Wilfred Frost on Sky News Breakfast, Culture Secretary Lisa Nandy said the deal was “huge”.

“This is not just about numbers on the spreadsheet,” she said.

“This is about good jobs. It’s about growth. It’s about raising people’s living standards and putting money in people’s pockets. And it’s a massive vote of confidence in the United Kingdom.”

Welcoming the timing of the announcement, Ms Nandy added: “This deal comes off the back of one of the most tumultuous few weeks in global markets that I think anyone can remember within living memory.”

She said the fact that the government had been able to show it kept a “cool head” and “we don’t take knee-jerk decisions in response to global events” was one of the reasons it was able to announce the deal.

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A deal for a new Universal theme park in Bedfordshire has been confirmed
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The proposals to transform the site, a former brickworks, remain subject to a formal planning decision process

The government has said about 80% of employees at the theme park are expected to come from local areas, and it will support the “Oxford-Cambridge corridor” revived by the chancellor in January after the Conservatives scrapped plans for an Abingdon-Milton Keynes train link in 2021.

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Chancellor responds to tariffs: ‘We’ve got your backs’

It will also commit to a “major investment” in infrastructure around the Universal site to ensure it is well-connected and easily accessible.

The announcement comes days after the government approved an expansion of nearby Luton Airport.

Mike Cavanagh, President of Comcast Corporation, said: “We could not be more excited to take this very important step in our plan to create and deliver an incredible Universal theme park and resort in the heart of the United Kingdom, which complements our growing US-based parks business by expanding our global footprint to Europe.

“We appreciate the leadership and support of Prime Minister Keir Starmer, Chancellor Rachel Reeves, Minister for Investment Poppy Gustafsson, Culture Secretary Lisa Nandy and their teams, as we work together to create and deliver a fantastic new landmark destination.”

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BAFTA Games Awards: Astro Bot tops leaderboard – with psychological horror close behind

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BAFTA Games Awards: Astro Bot tops leaderboard - with psychological horror close behind

Astro Bot was the big winner at this year’s BAFTA Games Awards, taking home five prizes, including the coveted best game.

The 3D platformer, which was launched to critical acclaim in September to mark PlayStation’s 30th anniversary, was nominated for eight gongs, while Senua’s Saga: Hellblade II, led with 11 nods.

But in the end, the critics – some of whom had dubbed Astro Bot a “perfect game” – were right as it dominated the awards at London’s Queen Elizabeth Hall, hosted by comedian Phil Wang for the second year running.

Astro Bot
Pic:Team Asobi
https://www.teamasobi.com/games/astro-bot
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Astro Bot. Pic: Team Asobi

Nicholas Doucet with his five awards for Astro Bot. Pic: PA
Image:
Nicolas Doucet with his five awards for Astro Bot. Pic: PA

BAFTAs for audio achievement, game design, animation, and best family game completed the set for developers Team Asobi, who designed multiple galaxies and dozens of levels for the titular Astro to journey through, retrieving spaceship parts and rescuing lost robots.

“We’re a team based in Japan, but we have over 12 nationalities. We really mix it up and get ideas from everyone,” Nicolas Doucet, president of Team Asobi, told Sky News.

“We do a lot of jokes in the game, but the joke has a different meaning depending on where you are in the world. So it’s really, really nice to go around and ask everyone ‘is that joke fine in your country?’ And then together we come to a kind of universal playfulness.”

Pic: Innovative platform game Astro Bot swept the night, taking the prestigious best game award too. Pic: BAFTA
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Among the gongs for Astro Bot was the best game award. Pic: BAFTA

It’s a very different atmosphere than that generated by British psychological horror Still Wakes The Deep, which won three awards for best new intellectual property and best supporting and leading roles.

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Compared to John Carpenter’s 1980 sci-fi horror The Thing but on a Scottish oil rig, the game sees players take on the role of an electrician trapped on a damaged facility while being pursued by monsters.

Still Wakes The Deep.
Pic: Sumo Digital Limited
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Still Wakes The Deep. Pic: Sumo Digital Limited

Developer The Chinese Room has been praised for using home-grown talent to voice the characters, including comedian and actress Karen Dunbar, who picked up best performer in a supporting role for voicing Finlay.

“I’ve been nominated for quite a few BAFTAs in my time in Scotland, and I’ve never won one,” said Dunbar.

“It was such a great category, so many great performances. When they shouted my name, I think I started clapping for someone else!”

Read more: See full list of winners

Still Wakes The Deep star Karen Dunbar won best performer in a supporting role. Pic: BAFTA
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Still Wakes The Deep star Karen Dunbar won best performer in a supporting role. Pic: BAFTA

Meanwhile, best multiplayer game went to Helldivers II – a satirical, sci-fi shooter that sees players fight bugs, aliens and robots with the gumption and gullibility of the characters in Paul Verhoeven’s Starship Troopers.

It has gained a cult following since launching in February 2024 with so much initial interest it created server problems.

“Games for me are about connecting people and forging those bonds of friendship and the multiplayer award is exactly what it stands for,” said Johan Pilestedt, chief executive of Arrowhead Game Studios.

Helldivers II.
Pic:  Arrowhead/Sony
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Helldivers II. Pic: Arrowhead/Sony

From outer space to a fictional Yorkshire town called Barnsworth. Thank Goodness You’re Here! – a cartoonish, comedy platformer – won Best British Game. Like Still Wakes The Deep, it has won praise for the authenticity of its actors and setting.

I think it’s been a real privilege to be able to represent Barnsley on the silver screen,” said Will Todd, who is from the town and one of two game designers behind the project.

Thank Goodness You’re Here! 
Pic: Coal Supper/Panic Inc
https://thankgoodness.game/
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Thank Goodness You’re Here! Pic: Coal Supper/Panic Inc

Co-creator James Carbutt added: “Me and Will wrote everything in our tone of voice, quite literally. The further along development we got, the more we lent into it. I think the voices from different parts of the UK and different voices in gaming are super important, and hopefully we’re one of them.”

By the time the BAFTAs wrapped up, Senua’s Saga: Hellblade II was only handed one of the 11 BAFTAs it was nominated for, technical achievement.

Senua’s Saga: Hellblade II 
Pic: Ninja Theory
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Senua’s Saga: Hellblade II. Pic: Ninja Theory

But developers Ninja Theory are already adding this year’s win to a tally of five BAFTAs they were awarded for the first game in the series, which created a protagonist with psychosis by drawing on clinical neuroscience and the experiences of people living with the condition.

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