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Phil Spencer, executive vice president at Microsoft, speaks at the company’s Xbox One X reveal event ahead of the E3 Electronic Entertainment Expo in Los Angeles on June 11, 2017.

Patrick T. Fallon | Bloomberg | Getty Images

Microsoft on Thursday said that it is cutting 650 roles at its Xbox gaming division, in the latest major round of layoffs to hit the video game industry.

It marks the third series of redundancies in Microsoft’s video game unit since the company’s blockbuster acquisition of Activision Blizzard, the publisher behind the Call of Duty franchise, for $69 billion in cash.

The U.S. tech giant confirmed to CNBC that it is cutting hundreds of roles at Xbox, in “mostly corporate and supporting functions.”

Bloomberg News reported the development earlier on Thursday.

In a memo obtained by CNBC, Phil Spencer, CEO of Microsoft Gaming, told employees that the firm had taken this “difficult” decision to align its post-acquisition team structure and “organize our business for long term success.”

“We are deeply grateful for the contributions of our colleagues who are learning they are impacted,” Spencer said in the memo.

“In the US, we’re supporting them with exit packages that include severance, extended healthcare, and outplacement services to help with their transition; outside the US packages will differ according to location.”

Microsoft’s gaming chief added that there would be “some impacts to other teams as they adapt to shifting priorities and manage the lifecycle and performance of games.”

He stressed that no games, devices or gaming experiences were being cancelled, and that no studios are being closed as a result of the redundancies.

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Microsoft has been cutting back on costs at Xbox in an effort to make its mammoth takeover of Activision and its broader investment drive on gaming sustainable.

The company previously purchased ZeniMax Media, the owner of Bethesda Softworks, for $7.5 billion in 2021. Bethesda publishes major gaming titles, such as the Fallout and The Elder Scrolls series.

Microsoft isn’t the only gaming titan slashing jobs. Major gaming studios have cut thousands of jobs around the world, beginning in 2023 and continuing into 2024.

In February, Japan’s Sony announced it was laying off 900 workers from its PlayStation unit.

Gaming software firm Unity, Amazon-owned livestreaming service Twitch, mobile game publisher Playtika, and social platform Discord have also announced substantial rounds of layoffs.

Redundancies have nevertheless been particularly brutal at Xbox. Microsoft cut 1,900 jobs in its gaming division in January, just three months after closing its acquisition of Activision Blizzard.

In May, the company announced it was closing a number of gaming studios, including Arkane Austin, Tango Gameworks, and Alpha Dog. Several employees were also laid off as part of the shutdowns, although Microsoft has not disclosed how many jobs were affected by these measures.

You can read the full memo from Phil Spencer, CEO of Microsoft Gaming, below:

Subject: Changes to Microsoft Gaming

For the past year, our goal has been to minimize disruption while welcoming new teams and enabling them to do their best work. As part of aligning our post-acquisition team structure and managing our business, we have made the decision to eliminate approximately 650 roles across Microsoft Gaming—mostly corporate and supporting functions—to organize our business for long term success.

I know that this is difficult news to hear. We are deeply grateful for the contributions of our colleagues who are learning they are impacted. In the US, we’re supporting them with exit packages that include severance, extended healthcare, and outplacement services to help with their transition; outside the US packages will differ according to location.

With these changes, our corporate and supporting teams and resources are aligned for sustainable future growth, and can better support our studio teams and business units with programs and resources that can scale to meet their needs. Separately, as part of running the business, there are some impacts to other teams as they adapt to shifting priorities and manage the lifecycle and performance of games. No games, devices or experiences are being cancelled and no studios are being closed as part of these adjustments today.

Throughout our team’s history, we have had great moments, and we have had challenging ones. Today is one of the challenging days. I know that going through more changes like this is hard, but even in the most trying times, this team has been able to come together and show one another care and kindness as we work to continue delivering for our players. We appreciate your support as we navigate these changes and we thank you for your compassion and respect for each other.

Phil

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Microsoft sales chief Althoff gets new role as CEO of company’s commercial business

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Microsoft sales chief Althoff gets new role as CEO of company's commercial business

President of Microsoft North America Judson Althoff speaks on stage during We Day at KeyArena on April 23, 2015 in Seattle, Washington.

Mat Hayward | Getty Images

Microsoft‘s top-ranking sales leader, Judson Althoff, has been promoted to a bigger role as CEO of the company’s commercial business.

Satya Nadella, Microsoft’s CEO, wrote in a memo on Wednesday that marketing and operations will move under Althoff’s organization. Most of Microsoft’s revenue comes from commercial offerings such as productivity software subscriptions and cloud-based Nvidia chips for running artificial intelligence models.

“Our success depends on enabling commercial and public sector customers and partners to combine their human capital with new AI capabilities to change the frontier of how they operate,” Nadella wrote in the email. “To accelerate this, we will increasingly need to bring together sales, marketing, operations, and engineering to drive growth and strengthen our position as the partner of choice for AI transformation.”

Althoff, who joined from Oracle as president of Microsoft’s North America business in 2013, was already among Microsoft’s highest-paid executives, receiving over $23 million in total pay in the 2024 fiscal year. His most recent title was executive vice president and chief commercial officer.

Under Nadella, who replaced Steve Ballmer as CEO in 2014, Microsoft has more frequently used the CEO title for select executives.

LinkedIn has had a CEO since Microsoft acquired the company in 2016. Last year Microsoft hired Mustafa Suleyman, a co-founder of the DeepMind AI lab now owned by Google, and made him CEO of a group called Microsoft AI that includes Bing. And GitHub, which Microsoft bought in 2018, had a CEO until last month, when Thomas Dohmke left the company.

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Microsoft launches AI and productivity software bundle for consumers

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Microsoft launches AI and productivity software bundle for consumers

Yusuf Mehdi, executive vice president and consumer chief marketing officer at Microsoft, speaks at a company briefing in Redmond, Wash., on May 20, 2024. Microsoft unveiled a new category of PC that features generative artificial intelligence tools built into Windows, the company’s world-leading operating system.

Jason Redmond | AFP | Getty Images

Microsoft said Wednesday that it will stop promoting a consumer subscription for artificial intelligence services and introduced a bundle blending AI features with traditional productivity apps.

The software company introduced Copilot Pro at $20 per month in early 2024. Microsoft 365 Family, which allows for up to six users and 6 terabytes of cloud storage, goes for $12.99 each month. The new Microsoft 365 Premium tier essentially combines both and will cost $19.99 a month.

“Other AI tools stop at chat — we deliver that plus so much more,” Yusuf Mehdi, Microsoft’s consumer marketing leader, wrote in a statement provided to CNBC.

Microsoft is not discontinuing Copilot Pro, a spokesperson said.

Technology companies have been trying to capitalize on the broad interest in tapping generative AI models to compose documents and create videos.

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Microsoft offers a free version of its Copilot assistant, in line with Anthropic, Google and OpenAI, all of which sell paid subscriptions for consumers.

Microsoft 365 Premium comes with higher usage limits than the free Copilot and productivity software subscriptions targeting consumers.

As was the case with Copilot Pro and with consumer Microsoft 365 subscriptions, the new offering enables conversations with Copilot in Microsoft’s Office apps such as Word, Excel and PowerPoint.

Microsoft is sweetening the new offer with forthcoming access to two AI reasoning agents that so far have only been available to corporate workers with Microsoft 365 Copilot subscriptions.

OpenAI relies on Microsoft’s Azure cloud to run its ChatGPT assistant and its underlying models, and Microsoft incorporates the models into its Copilot. Microsoft has invested more than $13 billion in OpenAI. The companies are partners that also compete.

Microsoft reported 89 million consumer subscribers for Microsoft 365 services in the June quarter, up 8%. Revenue growth from those products has accelerated for three quarters in a row, reaching 20% in the June quarter.

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Microsoft hikes price of top-tier Xbox Game Pass Ultimate by $10

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Microsoft hikes price of top-tier Xbox Game Pass Ultimate by

A gamer plays soccer title Pro Evolution Soccer 2019 on an Xbox console.

Sezgin Pancar | Anadolu Agency via Getty Images

Microsoft is raising the Xbox Game Pass Ultimate subscription price by 50% to $29.99 per month, effective immediately, the company announced Wednesday.

The $10 spike comes with a slew of changes to all its Game Pass plans, though its Essential and Premium plans will remain the same price at $9.99 and $14.99, respectively.

The Game Pass Core tier will no longer exist and instead will be rolled into the Essential tier, while Standard subscribers will move to the Premium tier.

“As we continue to evolve Xbox Game Pass, we’re focused on delivering more value, more benefits, and more great games across every plan,” the company said in a release. “Whether you play on console, PC, cloud – or all three – there’s a Game Pass option designed to fit your playstyle.”

The new Ultimate tier would cost $359.88 over the course of a year, with the Premium tier at $179.88 yearly and the Essential tier at $119.88 yearly.

Comparatively, PlayStation Plus Premium’s highest tier is set at $159.99 annually, with the Extra tier at $134.99 and the Essential tier at $79.99.

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Game Pass Ultimate subscribers will now have access to over 400 games and more than 75 day-one releases each year, with over 45 new titles added on Wednesday.

Ubisoft+ Classics is joining the Ultimate tier to offer a selection of Ubisoft games, including “Prince of Persia: The Lost Crown,” “Assassin’s Creed IV: Black Flag” and more. Users will also see improved streaming quality up to 1440p and a new rewards program.

Premium subscribers will also get an expanded library of over 200 games, while the Essential tier will receive over 50 titles. Both will additionally gain unlimited cloud access, which was previously only available through the Ultimate plan.

Microsoft previously reported a record 34 million Game Pass subscribers in 2024 and a total revenue of almost $5 billion over the last fiscal year. Gaming accounted for 8% of the software giant’s total revenue in 2025, company data showed.

Growth in gaming has been bolstered in recent years by Microsoft’s landmark $75.4 billion acquisition of video game publisher Activision Blizzard in 2023, the largest deal in the company’s history.

However, Microsoft’s Xbox Series X and Series S are still struggling to compete against Sony‘s PlayStation 5 and the Nintendo Switch 2.

The company reported decreasing console sales in FY 2025, with Xbox hardware revenue down 25% over the last year.

Several Xbox consoles will see price hikes in the U.S. starting in October for the second time this year. The Series X and Series S will increase to $699 and $399, respectively.

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