GTA and CoD veterans’ new studio collabs with Immutable
Web3 gaming ecosystem Immutable is helping Random Games join the blockchain gaming world. The studio was founded by veteran developers and storytellers from famous franchises including Grand Theft Auto, Call of Duty, Fortnite, Batman, Star Trek, The Walking Dead, Star Wars and South Park. The collaboration centers around Unioverse, a Web3 sci-fi franchise spanning multiple mediums.
Random Games plans to create a platform offering high-quality assets for game creation without royalty fees. The Unioverse community will be encouraged to produce their own stories, games and content using official assets.
Unioverse hopes to foster a continuous stream of professional and user-generated content, given its royalty-free nature. Users can monetize their creations by selling merchandise such as comic books, T-shirts and lunchboxes and retain all the profits.
Heroes from the first release in the Unioverse. (unioverse.com)
Immutable’s vice president of global business development, Andrew Sorokovsky says Immutable will provide the blockchain platform, tools and services, including its zkEVM for scaling and Immutable passport for digital IDs:
This will allow the team to focus on shipping a great game without having to become blockchain experts in the process — letting us take care of the heavy lifting,”
Unioverse features Hero NFTs, which are high-quality 3D digital items that you can own in the digital world. Hero NFTs started minting with ‘Reyu’ in Jan. 2023 and sold 20,000 NFTs, which was followed by the launch of ‘Krishah’ in June. With over a million NFTs minted and more than 110,000 verified accounts with connected wallets, they also debuted the first part of a six-part comic book series and introduced Proving Grounds, their first alpha game environment, in May.
Random Games previously raised $7.6 million in a seed funding round co-led by Resolute Ventures and Asymmetric.
Brawlers by Magic: The Gathering creator to launch on Epic Games Store
Brawlers, a player-versus-player blockchain card game will be launched on the massive, mainstream Epic Games Store.
It’s the debut game of Tyranno Studios, WAX blockchain’s inhouse game development team led by gaming industry veteran Michael Rubinelli, who has 25 years of experience at companies such as Disney, Electronic Arts and THQ.
Centered around the theme of pro-wrestling, Brawlers’ player-versus-player (PvP) mode was designed by Richard Garfield, famous for his creation of the popular card game Magic: The Gathering.
Releasing a blockchain game on EGS is a big deal for any developer, as the platform has over 230 million users, including 70 million monthly active users. But releasing a blockchain game on the platform is an even bigger deal as Web3 companies generally can’t access such a massive audience under such a reputable name. WAX’s Chief Gaming Officer Rubinelli calls EGS the “next step on our journey to the mass adoption of Web3.”
This launch further accelerates the paradigm shift in gaming as a whole, bringing blockchain-powered fairness, inclusivity and player-centric approach even closer to the mainstream audience.”
In the game, players compete in wrestling matches and earn BRWL tokens which can be used to craft or purchase content. Apart from the Brawlers themselves, every in-game item can be crafted, used, sold, traded or gifted among players as they’re NFTs.
Garfield emphasized the game’s similarity to traditional physical card games, where players can buy card sets and maintain complete control over their assets, enabling easy trading and exchange.
The game allows cross-platform functionality via NFT bridges to Polygon, Ethereum and Binance’s BNB Chain.
Over $2 billion invested in blockchain gaming so far in 2023
Blockchain gaming investments are up $600 million in the third quarter of 2023, bringing the year-to-date total to an impressive $2.3 billion in the midst of a bear market, according to DappRadar and BGA Games’ most recent joint blockchain gaming report.
Investments in Web3 gaming projects between Q3 2022 – Q3 2023. (DappRadar)
However, 2023’s tally only accounts for 30% of the preceding year’s total investments. But considering the state of the wider market, it’s a respectable figure that proves that a lot of people are willing to bet a lot of money that blockchain games will still be The Next Big Thing.
The report underscores how Web2 gaming giants are “making assertive strides into the Web3 realm.” One of the most notable being FarmVille creator Zynga’s successful introduction of Sugartown, which received instant adoption and high praise from the Web3 community. It’s a welcome development as better studios generally mean better games.
Daily unique active wallets (UAWs) saw an uptick of 12% compared to last quarter, reaching a daily average of 786,766 UAWs. Alien Worlds, a community-built metaverse, kept its crown as the most-played blockchain game of Q3 2023, capturing over 60% of WAX’s blockchain activity.
Web3 games with the highest transaction volumes for Q3 2023. (DappRadar)
Web3 gaming’s flagship titles, Axie Infinity and Gods Unchained, blazed the trail in terms of transaction volume, with volumes of $90 million and $55 million, respectively.
In the third quarter, virtual worlds experienced a dip from the last quarter’s $58 million as numbers showed $13 million in trading volume with 28,000 land sales. Despite virtual worlds’ declining trading volume, substantial investments like Animoca Brands’ $20 million funding for Mocaverse keep the metaverse fire alive.
Upland’s Spark shines on Ethereum
Metaverse platform Upland will enable trading of its in-game utility token, Spark, on Ethereum. The decision was approved by 87.25% of voters in a recent community governance vote.
Results Are In! The UIP-2 vote on the Sparklet White Paper has passed with an 87.25% YES vote!
This means the Upland Team’s proposal to move forward with the process of making Spark tradable on external exchanges has been approved by the Community. STAY TUNED for more! pic.twitter.com/cCa54KsmzD
Known as the Sparklet White Paper, the proposal was presented to the Upland community in late September. The plan involves bridging the game’s in-app token, Spark, to the Ethereum blockchain, where it will be mirrored and minted as the Sparklet token. Each Sparklet is equivalent to one-thousandth of a Spark.
Upland co-founder and co-CEO Dirk Lueth says the move is a win for decentralization:
Adhering to our mission to build the largest digital open economy, Sparklet allows us to take the next step towards progressive decentralization in a responsible way by offering tradability to our users while having mechanisms in place that can shield and protect Upland’s economy from unwanted externalities.”
A finite supply of 1,000,000,000 Sparklet tokens will be issued on Ethereum, although Upland has not shared the exact timeline yet. The Sparklet supply will be mirrored by the minting of 1,000,000 Spark on the EOS blockchain, ensuring a balanced ownership structure between the platforms.
Hot Take: Guild of Guardians
Guild of Guardians is a mobile rogue-lite squad RPG that is being developed by Mineloader and published by Immutable. It held a “friends and family demo event” this week for testing and I was one of the fortunate people that got to try the game.
As soon as the game opens, nicely composed Harry Potter-esque background music welcomes you to the world of Guardians. The demo consists of core dungeon battles, crafting loops, quests and level-up options. The graphics look decent, while the music and sound effects are on point.
Players assemble a team of heroes and venture into dungeons for combat. When assembling a team, you need to consider factional, elemental and class synergies and team composition. For instance, a team composed entirely of Hordes receives a raw attack boost, while teams of all fire elements have an increased chance of inflicting damage over time. Heroes are also split into traditional RPG roles like tank, healer, support and DPS – short for damage per second, which is used to describe damage-focused characters.
The main challenge Guild of Guardians needs to tackle is that squad-based PvP gaming has somewhat matured. None of the heroes feel original or new, and the user interface looks like every fantasy-element-bearing mobile game ever.
Guild of Guardians promotional art. (Guild of Guardians)
Of course, it’s not fair to judge such aspects by a “friends & family” demo, so it’s better to check the full version to see if there are improvements and refinements to form your own opinions — it’s going to be free-to-play anyway. Who knows, you might love it and find your next 600-hour addiction!
More from Web3 gaming space:
– Zynga’s Web3 IP Sugartown introduces an NFT collection called Oras.
– NFL Rivals announces 6-month partnership with Amazon Prime Gaming.
– Gods Unchained Season 2: Tides of Fate launches Oct. 25.
– Social web game Habbo ditches ‘Habbo NFTs’ for ‘Habbo Collectibles’ in its terminology.
– Animoca Brands subsidiary Darewise raises $3.5 million in token presale for sci-fi Web3 game Life Beyond.
– Business simulation strategy game Legacy launches on Oct. 26.
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Erhan Kahraman
Based in Istanbul, Erhan started his career as a gaming journalist. He now works as a freelance writer and content creator with a focus on cutting-edge technology and video games. He enjoys playing Elden Ring, Street Fighter 6 and Persona 5.
Specialist investigation teams for rape and sexual offences are to be created across England and Wales as the home secretary declares violence against women and girls a “national emergency”.
Shabana Mahmood said the dedicated units will be in place across every force by 2029 as part of Labour’s violence against women and girls (VAWG) strategy due to be launched later this week.
The use of Domestic Abuse Protection Orders (DAPOs), which had been trialled in several areas, will also be rolled out across England and Wales. They are designed to target abusers by imposing curfews, electronic tags and exclusion zones.
The orders cover all forms of domestic abuse, including economic abuse, coercive and controlling behaviour, stalking and ‘honour’-based abuse. Breaching the terms can carry a prison term of up to five years.
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Govt ‘thinking again’ on abuse strategy
Nearly £2m will also be spent funding a network of officers to target offenders operating within the online space.
Teams will use covert and intelligence techniques to tackle violence against women and girls via apps and websites.
A similar undercover network funded by the Home Office to examine child sexual abuse has arrested over 1,700 perpetrators.
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Abuse is ‘national emergency’
Ms Mahmood said in a statement: “This government has declared violence against women and girls a national emergency.
“For too long, these crimes have been considered a fact of life. That’s not good enough. We will halve it in a decade.
“Today, we announce a range of measures to bear down on abusers, stopping them in their tracks. Rapists, sex offenders and abusers will have nowhere to hide.”
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Angiolini Inquiry: Recommendations are ‘not difficult’
The government said the measures build on existing policy, including facial recognition technology to identify offenders, improving protections for stalking victims, making strangulation a criminal offence and establishing domestic abuse specialists in 999 control rooms.
But the Conservatives said Labour had “failed women” and “broken its promises” by delaying the publication of the violence against women and girls strategy.
Shadow home secretary Chris Philp said that Labour “shrinks from uncomfortable truths, voting against tougher sentences and presiding over falling sex-offender convictions. At every turn, Labour has failed women”.
Home Secretary Shabana Mahmood will be on Sunday Morning with Trevor Phillips on Sky News this morning from 8.30am.
The United States Securities and Exchange Commission (SEC) published a crypto wallet and custody guide investor bulletin on Friday, outlining best practices and common risks of different forms of crypto storage for the investing public.
The SEC’s bulletin lists the benefits and risks of different methods of crypto custody, including self-custody versus allowing a third-party to hold digital assets on behalf of the investor.
If investors choose third-party custody, they should understand the custodian’s policies, including whether it “rehypothecates” the assets held in custody by lending them out or if the service provider is commingling client assets in a single pool instead of holding the crypto in segregated customer accounts.
The Bitcoin supply broken down by the type of custodial arrangement. Source: River
Crypto wallet types were also outlined in the SEC guide, which broke down the pros and cons of hot wallets, which are connected to the internet, and offline storage in cold wallets.
Hot wallets carry the risk of hacking and other cybersecurity threats, according to the SEC, while cold wallets carry the risk of permanent loss if the offline storage fails, a storage device is stolen, or the private keys are compromised.
The SEC’s crypto custody guide highlights the sweeping regulatory change at the agency, which was hostile to digital assets and the crypto industry under former SEC Chairman Gary Gensler’s leadership.
The crypto community celebrates the SEC guide as a transformational change in the agency
“The same agency that spent years trying to kill the industry is now teaching people how to use it,” Truth For the Commoner (TFTC) said in response to the SEC’s crypto custody guide.
The SEC is providing “huge value” to crypto investors by educating prospective crypto holders about custody and best practices, according to Jake Claver, the CEO of Digital Ascension Group, a company that provides services to family offices.
SEC regulators published the guide one day after SEC Chair Paul Atkins said that the legacy financial system is moving onchain.
On Thursday, the SEC gave the green light to the Depository Trust and Clearing Corporation (DTCC), a clearing and settlement company, to begin tokenizing financial assets, including equities, exchange-traded funds (ETFs) and government debt securities.
Greens leader Zack Polanski has rejected claims his party would push for open borders on immigration, telling Sky News it is “not a pragmatic” solution for a world in “turmoil”.
Mr Polanski distanced himself from his party’s “long-range vision” for open borders, saying it was not in his party’s manifesto and was an “attack line used by opponents” to question his credibility.
It came as Mr Polanski, who has overseen a spike in support in the polls to double figures, refused to apologise over controversial comments he made about care workers on BBC Question Time that were criticised across the political spectrum.
Mr Polanski was speaking to Sky News earlier this week while in Calais, where he joined volunteers and charities to witness how French police handle the arrival of migrants in the town that is used as a departure point for those wanting to make the journey to the UK.
He told Sky News he had made the journey to the French town – once home to the “Jungle” refugee camp before it was demolished in 2016 – to tackle “misinformation” about migration and to make the case for a “compassionate, fair and managed response” to the small boats crisis.
He said that “no manifesto ever said anything about open borders” and that the Greens had never stood at a general election advocating for them.
“Clearly when the world is in political turmoil and we have deep inequality, that is not a situation we can move to right now,” he said.
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“That would also involve massive international agreements and cooperation. That clearly is not a pragmatic conversation to have right now. And very often the government try to push that attack line to make us look not pragmatic.”
The party’s manifesto last year did not mention open borders, but it did call for an end to the “hostile environment”, more safe and legal routes and for the Home Office to be abolished and replaced with a department of migration.
Asked why the policy of minimal restrictions on migration had been attributed to his party, Mr Polanski said open borders was part of a “long-range vision of what society could look like if there was a Green government and if we’d had a long time to fix some of the systemic problems”.
‘We should recognise the contribution migrants make’
Mr Polanski, who was elected Green Party leader in September and has been compared to Nigel Farage over his populist economic policies, said his position was one of a “fair and managed” migration system – although he did not specify whether that included a cap on numbers.
He acknowledged that there needed to be a “separate conversation” about economic migration but that he did not believe any person who boarded a small boat was in a “good situation”.
While Mr Polanski stressed that he believed asylum seekers should be able to work in Britain and pay taxes, he also said he believed in the need to train British workers in sectors such as care, where one in five are foreign nationals.
Asked what his proposals for a fair and managed migration system looked like, and whether he supported a cap on numbers, Mr Polanski said: “We have 100,000 vacancies in the National Health Service. One in five care workers in the care sector are foreign nationals.
Image: Zack Polanski speaks to Sky News from a warehouse in Calais where charities and organisations provide migrants with essentials.
“Now, of course, that is both British workers and we should be training British workers, but we should recognise the contribution that migrants and people who come over here make.”
I’m not going to apologise’
Mr Polanski also responded to the criticism he attracted over his comments about care workers on Question Time last week, where he told the audience: “I don’t know about you, but I don’t particularly want to wipe someone’s bum” – before adding: “I’m very grateful for the people who do this work.”
His comments have been criticised by a number of Labour MPs, including Wes Streeting, the health secretary, who said: “Social care isn’t just ‘wiping someone’s bum’. It is a hard, rewarding, skilled professional job.
Asked whether he could understand why some care workers might feel he had talked down to them, the Greens leader replied: “I care deeply about care workers. When I made those comments, it’s important to give a full context. I said ‘I’m very grateful to people who do this important work’ and absolutely repeat that it’s vital work.”
“Of course, it is not part of the whole job, and I never pretended it was part of the whole job.”
Mr Polanski said he “totally” rejected the suggestion that he had denigrated the role of care workers in the eyes of the public and said his remarks were made in the context of a “hostile Question Time” where he had “three right-wing panellists shouting at me”.
Pressed on whether he wanted to apologise, he replied: “I’m not going to apologise for being really clear that I’m really grateful to the people who do this really vital work. And yes, we should be paying them properly, too.”