Cale Makar can sense when the Colorado Avalanche are clicking offensively. Those moments when they’re swarming the attacking zone, zipping passes to one another and a goal feels inevitable.
But as a defenseman, Makar also understands what it’s like to endure that kind of pressure during an opponent’s offensive onslaught.
“When we get buzzing on our team and can get some good pressure, [defenders] just start getting tired and then you just start exposing different seams and stuff like that,” he said. “And when you’re put on the press and you’re in your own zone, it definitely isn’t fun. You’re kind of just trying to stay alive out there and live for another second.”
In a sense, that makes Makar the perfect cover athlete for NHL 24, the latest edition of EA Sports’ blockbuster hockey video game series that drops in early October. If there’s one overriding theme to NHL 24, it’s a test of stamina, particularly in those moments when one team is surging and another team is surviving.
“It’s a very true part of hockey,” Makar said.
The new Exhaust Engine in NHL 24 rewards extended attack zone time and is made up of two different systems.
The Sustained Pressure System is measured by a meter on the ice in the attacking zone. The more pressure created, the more “adrenaline effect” for the attacking team, which will see its passing speed and accuracy increase. Conversely, defensive skaters start getting heavy legs, and their stamina depletes faster as the offensive pressure increases. It’s called the Pinned Effect, and it challenges a defensive team to change tactics in order to defend its own goal and attempt to clear the zone.
Mike Inglehart, senior design director at EA Sports and one of the architects of NHL 24, said the Exhaust Engine brings more realism in the game.
“There’s always a loud cry for gameplay to be different, refreshed and new. But the game has a good foundation,” Inglehart said. “So what we tried to do was look for missing components of the hockey story we watch every night that aren’t embodied in our gameplay.”
The aspect they focused on for this edition: momentum. Those elongated shifts in which one team is on the attack and the other team is on its heels, desperately trying to clear the zone or get a stoppage.
“That expectation that you feel your team is on the brink of scoring. Or on the reverse side, your team is hemmed in and you’re on the edge of your seat hoping they can survive and not let that other team light the lamp,” Inglehart said. “We wanted to bring in a change to the ebb and flow of the game. Change how you think about the game, because now you have to build the pressure.”
Makar said he can sense when offensive zone pressure is boiling over in an NHL game.
“It might not be [defenders] getting more tired. If you’re buzzing out there, the energy just kind of comes up inside of us and we just start roaming around. That’s when we play our best hockey, when everybody is positioned all around the offensive zone,” he said. “It’ll be cool to see that in NHL 24 If it’s like more of a tactic now to stay in the O zone and pass it around rather than just driving the net at every chance.”
The Avalanche defenseman said these enhancements mimic what happens on the ice in the NHL.
“I’m sure it’ll make a lot of people mad if you’re in the zone for a minute or so and everybody’s starting to get tired and you can’t even do anything in the game,” Makar said. “But it’s similar to real life.”
Inglehart said the game makers were careful not to make NHL 24 just a “sustained pressure game” by ensuring the system didn’t create an insurmountable advantage.
“The boost is there and you can feel it, but it doesn’t tip the scales. It’s not something that can’t be defended,” he said.
There’s also a goalie fatigue system, designed to create more ways for the puck to go into the net. As the offensive pressure builds, the goalie gets worn down. They leave more parts of the net open, encouraging shots from more angles. But it also increases the chances for goalies to make spectacular, desperation saves.
“What makes the highlights at the end of the night are those improbable saves. When you have shooters looking up to the hockey heavens wondering how that [shot] didn’t go in,” Inglehart said. “Goalies will be broken down over time, but they’ll definitely have their heroic moments.”
Here’s a look at some of the other significant changes in this year’s game:
Physics-based contact
The game has overhauled its checking technology in order to make physical play more tactical.
“Poke-checking has long been the biggest defensive weapon, almost to a detriment, because people have often called it the ‘poke-checking game’ on defense,” Inglehart said.
Defenders can now quickly shove skaters to try and separate them from the puck, with a lower chance of earning a penalty for it than on a hit.
But the hitting isn’t going anywhere: NHL 24 has a new checking system where one pulls the right joystick back on the controller to load up the weight of a player and then pushes up to deliver a hit that saps the stamina of its target. There are also hip checks along the boards, hits that send opponents onto the benches and hits that shatter the rink glass.
“If we’re gonna have things like body checking in the game, the question is what utility that that brings the player,” Inglehart said. “When we looked at 23, you could hit players, but there was no real impact on the game. It didn’t have a relationship to the stamina. If you’ve ever taken a big hit in real life, it affects a lot of things and you’re usually picking yourself up off the ice and are typically out of the play.”
Stamina being a theme for this edition of NHL, the checking system “created a direct relationship between hitting and stamina,” Inglehart said.
Passing accuracy
NHL 24 has a new vision passing system that incorporates the distance between two players into the accuracy and speed of the pass. There’s also now one-touch passing so teams can better break out of their own zone.
Goalie Instinct System
For those users that like to control the goalie, we have good news: Your actions will no longer leave a gaping net open, into which your opponent pumps pucks. There’s a new tethered control system that allows the goalie to slide back and forth and then auto-return back to the center of the crease.
“I think seasoned players who play goalie understand how everything works. But if you’re just coming in and want to play that position in the game, there was a lot of responsibility for bringing the goalie back into a center position in the net,” Inglehart said. “You don’t want to put so much responsibility on the player that they can’t have fun.”
There’s also a new optional “game within the game” called the Instinct System. Goalies can now “guess” where the next shot will target. A successful guess increases the chances for a save; an unsuccessful guess increases the probability for a goal.
“If you’re very tired with our fatigue system, maybe you’re just rolling with the instinct at that point, because you’re already gassed,” Inglehart said.
Crowd noise
In its never-ending quest for realism, EA Sports has added a critical new aspect to its crowd noise library: Fans will now scream “shoooooot!” during the game, such as near the end of a power play.
“We made good strides with the crowds last year, but we were missing some of the nuanced moments,” Inglehart said. “With the shoot thing … look, you don’t wanna pressure the team into shooting because it’s not always the best time to shoot. But you go to any game, it’s authentically hockey.”
There’s also now a surge in crowd noise during odd-man rushes and more attention paid to what the crowd does during stoppages late in games — Inglehart calls them “hype up moments” where the crowd tries to energize the team.
Dynamic digital boards
The NHL debuted digitally enhanced dasher boards last season, essentially overwriting the advertising displayed inside the arena with digital ads for the viewers watching on TV. But that technology offers other opportunities beyond an animated SUV driving around the corner boards during play: They could allow for everything from real-time stats to tailored goal-celebrations during the game as well.
Inglehart’s team first saw the digital board technology before NHL 23 was released. In incorporating them into the latest edition, the producers saw them as a way to present information to the user without having to break the flow of action.
“So if a hit is thrown, just showing you the hit totals quickly,” he said. “It wasn’t distracting.”
They’re also going to use the boards for goal celebrations in NHL 24, partly inspired by the way the NHL used those boards during the 2023 All-Star Game.
Sometimes, things that happen in video games can lead to real-life innovations — witness the camera use in NFL games that gives a Madden-like view of the offense breaking its huddle. Could NHL 24 inspire the way the NHL uses its digital boards?
“In a game, we’re able to bring things to life a little bit quicker because it’s a virtual world and you’re not dealing with real life complexities,” Inglehart said. “But our hope is that maybe they see stuff in our product that does inspire the real game.”
The Chicago White Sox won the 2026 MLB draft lottery Tuesday and will pick first in next summer’s draft.
The White Sox had the best odds to get the top pick at 27.73% after finishing 60-102 in the 2025 season. They will have the top selection for the first time since taking Harold Baines in 1977.
Tuesday’s draft lottery determined the first six spots of the first round, with the remaining picks being set in inverse order of the teams’ regular-season records.
The league-worst Colorado Rockies(43-119) were not eligible for this year’s lottery because a team cannot receive a lottery pick in three consecutive years. They will pick 10th in the draft.
The Washington Nationals and Los Angeles Angels also were not eligible because they are “payor clubs” — or teams that give rather than receive revenue-sharing dollars — and cannot receive a lottery pick in consecutive years. The Nationals landed the 11th pick, while the Angels will pick 12th.
MLB and the players’ association established the lottery in the March 2022 collective bargaining agreement. The union pushed for the innovation to encourage teams to compete for wins rather than trade off players at the deadline in an attempt to get a higher draft choice.
The 2026 draft will take place July 11-12 in Philadelphia as part of MLB’s All-Star Week festivities.
The Nationals won the lottery last year and selected high school shortstop Eli Willits with the No. 1 pick.
It’s still very early in the draft process, but it’s a perfect time for a quick five-pick mini-mock draft to see how things could play out in July. Four of the five players in last winter’s edition of this exercise landed in the top 11 picks on draft day, so it’s fair to think we have a reasonable idea of how the top picks will play out even though a lot can change in the seven months ahead.
Here is my early prediction for the first five picks in the 2026 MLB draft, after consulting with industry sources combined with my own scouting.
1. Chicago White Sox: Roch Cholowsky, SS, UCLA
Cholowsky was a big name in the 2023 draft, ranking 32nd on my final board as a standout defender with solid tools, but questions on his overall offensive upside along with a big asking price. His bonus price wasn’t met and he was solid as a freshman at UCLA, then took a huge jump forward as a sophomore, hitting 23 home runs last season.
He is still a standout defender but now both his (above-average) hit and (plus) power tools have developed, allowing evaluators to go back over the last decade and find comps at the tops of previous drafts, like Dansby Swanson or Troy Tulowitzki. Cholowsky has a pretty solid lead on the pack for the top pick right now, but it isn’t insurmountable due to the solid group of up-the-middle, high-upside talents in this class.
The lottery couldn’t have gone better for the White Sox after a 102-loss season, landing the top pick in a year where there is a clear preseason favorite to be the top pick. Chase Meidroth and Colson Montgomery are solid shortstop options in the big leagues with Caleb Bonemer and Billy Carlson as Top 100 types in the low minors, but Cholowsky would give the White Sox a great problem: too many good players at the most important position on the field.
2. Tampa Bay Rays: Grady Emerson, SS, Fort Worth Christian (Texas) HS, Texas commit
Emerson has been touted as the top prep prospect in the 2026 class for years and has held that title through the summer showcase season and fall workouts. He’s a 6-foot-2, left-handed hitting shortstop who projects as above average to plus at almost everything on the field. He may not be truly plus-plus at anything right now, but he’s still only 17 years old, so that could develop.
Given his long track record of being an elite prospect and being in the most desirable player demographic in the draft, he’s a consensus talent in this pick area, even for teams that don’t normally take high school players at the top. The Rays are not that team, taking a prep shortstop in the top two rounds in each of the last three drafts; Tampa Bay also loves left-handed hitters. Emerson is the rare prep prospect who is a safer pick than the vast majority of college players but also comes with more upside.
Lebron was scouted as part of the loaded 2023 prep class alongside prep teammate Antonio Jimenez, who was a third-round pick of the Mets out of UCF in 2025. Lebron’s hitability and athleticism each jumped a tick right when he got to Tuscaloosa and the 6-foot-2 shortstop is now a plus runner, thrower and defender with above-average raw power. His pitch selection is fine with the only question being about his bat-to-ball ability due to worse-than-average miss rates last season, fueled somewhat by an uphill, power-driven approach. If Lebron can find a happy medium between his swing plane, contact and power, he could challenge Cholowsky as the top pick.
The Twins haven’t been scared of a little swing-and-miss if it comes with big upside in recent drafts, like with Billy Amick, Brandon Winokur and Quentin Young the last three years, but also love taking collegiate shortstops like Kaelen Culpepper, Marek Houston and Kyle DeBarge. Lebron threads the needle of certainty given his tools and positional profile but also untapped upside due to his contact/power balance being a little off kilter at the moment.
Burress was a pick to click of mine in the 2023 draft, ranking 40th overall on my board (among the highest ranks among media and teams), but ultimately proving unsignable to the teams that also had him in that range. He stands only 5-foot-8, so impact power wasn’t expected at that point, but he had more power than you might think given his size, along with a long track record of hitting for average, plus speed and center-field defense.
Burress exploded at Georgia Tech, particularly when it comes to power — hitting 25 homers as a freshman then 19 in his sophomore year — fueled by what is now above-average raw power. He grades as above average or plus in all five tools, but his approach/swing is more power-oriented than in high school, so balancing his abilities at the plate in pro ball could be key to reaching his ceiling. The Giants have picked college position players with their top three picks each of the last two years and will likely be staring at a best available player from that same demographic in 2026.
Gracia had almost no national scouting profile coming out of a New Jersey high school as a two-way player in 2023 before heading to Duke. He immediately showed scouts he should’ve been considered a real pro prospect out of high school, hitting .305 with 14 homers as a freshman, then following it up with more walks, fewer strikeouts and 15 homers as a sophomore. Gracia transferred to Virginia after the season, following much of the Duke coaching staff.
He is a 6-foot-3 center/right field tweener for now who is above average at almost everything in the batter’s box, especially his ability to lift/pull the ball in games, though his swing can get too uphill at times.
The Pirates seem to be turning the corner with Konnor Griffin and Bubba Chandler joining Paul Skenes and Co. while they’re also looking to spend money in free agency, so I see them leaning into the college position-player group that is a strength in this class.
After another week of frustrating setbacks, at the end of a frustrating year trying to bring stability to their industry, a growing number of college athletic directors say they are interested in exploring a once-unthinkable option: collective bargaining with their players.
Dozens of athletic directors will gather in Las Vegas over the next few days for an annual conference. They had hoped to be raising toasts to the U.S. House of Representatives. But for the second time in three months, House members balked last week at voting on a bill that would give the NCAA protection from antitrust lawsuits and employment threats. So instead, they will be greeted by one of the Strip’s specialties: the cold-slap realization of needing a better plan.
“I’m not sure I can sit back today and say I’m really proud of what we’ve become,” Boise State athletic director Jeramiah Dickey told ESPN late last week. “There is a solution. We just have to work together to find it, and maybe collective bargaining is it.”
Athletic directors see only two paths to a future in which the college sports industry can enforce rules and defend them in court: Either Congress grants them an exemption from antitrust laws, or they collectively bargain with athletes. As Dickey said, and others have echoed quietly in the past several days, it has become irresponsible to continue to hope for an antitrust bailout without at least fully kicking the tires on the other option.
“If Congress ends up solving it for us, and it ends up being a healthy solution I’ll be the first one to do cartwheels down the street,” said Tennessee athletic director Danny White when speaking to ESPN about his interest in collective bargaining months ago. “But what are the chances they get it right when the NCAA couldn’t even get it right? We should be solving it ourselves.”
Some athletic directors thought they had solved their era of relative lawlessness back in July. The NCAA and its schools agreed to pay $2.8 billion in the House settlement to purchase a very expensive set of guardrails meant to put a cap on how much teams could spend to acquire players. The schools also agreed to fund the College Sports Commission, a new agency created by the settlement to police those restrictions.
But without an antitrust exemption, any school or player who doesn’t like a punishment they receive for bursting through those guardrails can file a lawsuit and give themselves a pretty good chance of wiggling out of a penalty. The CSC’s plan — crafted largely by leaders of the Power 4 conferences — to enforce those rules without an antitrust exemption was to get all their schools to sign a promise that they wouldn’t file any such lawsuits. On the same day that Congress’ attempt crumbled last week, seven state attorneys general angrily encouraged their schools not to sign the CSC’s proposed agreement.
In the wake of the attorneys general’s opposition, a loose deadline to sign the agreement came and went, with many schools declining to participate. So, college football is steamrolling toward another transfer portal season without any sheriff that has the legal backing to police how teams spend money on building their rosters.
That’s why college sports fans have heard head football coaches like Lane Kiffin openly describe how they negotiated for the biggest player payroll possible in a system where all teams are supposed to be capped at the same $20.5 million limit. Right now, the rules aren’t real. The stability promised as part of the House settlement doesn’t appear to be imminent. Meanwhile, the tab for potential damages in future antitrust lawsuits continues to grow larger with each passing day.
Collective bargaining isn’t easy, either. Under the current law, players would need to be employees to negotiate a legally binding deal. The NCAA and most campus leaders are adamantly opposed to turning athletes into employees for several reasons, including the added costs and infrastructure it would require.
The industry would need to make tough decisions about which college athletes should be able to bargain and how to divide them into logical groups. Should the players be divided by conference? Should all football players negotiate together? What entity would sit across from them at the bargaining table?
On Monday, Athletes.Org, a group that has been working for two years to become college sports’ version of a players’ union, published a 35-page proposal for what an agreement might look like. Their goal was to show it is possible to answer the thorny, in-the-weeds questions that have led many leaders in college sports to quickly dismiss collective bargaining as a viable option.
Multiple athletic directors and a sitting university president are taking the proposal seriously — a milestone for one of the several upstart entities working to gain credibility as a representative for college athletes. Syracuse chancellor and president Kent Syverud said Monday that he has long felt the best way forward for college sports is a negotiation where athletes have “a real collective voice in setting the rules.”
“[This template] is an important step toward that kind of partnership-based framework,” he said in a statement released with AO’s plan. “… I’m encouraged to see this conversation happening more openly, so everyone can fully understand what’s at stake.”
White, the Tennessee athletic director, has also spent years working with lawyers to craft a collective bargaining option. In his plan, the top brands in college football would form a single private company, which could then employ players. He says that would provide a solution in states where employees of public institutions are not legally allowed to unionize.
“I don’t understand why everyone’s so afraid of employment status,” White said. “We have kids all over our campus that have jobs. … We have kids in our athletic department that are also students here that work in our equipment room, and they have employee status. How that became a dirty word, I don’t get it.”
White said athletes could be split into groups by sport to negotiate for a percentage of the revenue they help to generate.
The result could be expensive for schools. Then again, paying lawyers and lobbyists isn’t cheap either. The NCAA and the four power conferences combined to spend more than $9 million on lobbyists between 2021 and 2024, the latest year where public data is available. That’s a relatively small figure compared to the fees and penalties they could face if they continue to lose antitrust cases in federal court.
“I’m not smart enough to say [collective bargaining] is the only answer or the best answer,” Dickey said. “But I think the onus is on us to at least curiously question: How do you set something up that can be sustainable? What currently is happening is not.”
Players and coaches are frustrated with the current system, wanting to negotiate salaries and build rosters with a clear idea of what rules will actually be enforced. Dickey says fans are frustrated as they invest energy and money into their favorite teams without understanding what the future holds. And athletic directors, who want to plan a yearly budget and help direct their employees, are frustrated too.
“It has been very difficult on campus. I can’t emphasize that enough,” White said. “It’s been brutal in a lot of ways. It continues to be as we try to navigate these waters without a clear-cut solution.”
This week White and Dickey won’t be alone in their frustration. They’ll be among a growing group of peers who are pushing to explore a new solution.