‘They didn’t take no for an answer’: Inside the return of EA Sports College Football
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Michael Rothstein, ESPN Staff WriterMay 17, 2024, 11:00 AM ET
Close- Michael Rothstein is a reporter for NFL Nation at ESPN. Rothstein covers the Atlanta Falcons. You can follow him via Twitter @MikeRothstein.
ORLANDO, Fla. — Daryl Holt shopped at a Books-A-Million near Auburn, Alabama, around Thanksgiving in 2019 when his clothes caught the attention of the person standing behind the counter. The EA Sports logo Holt wore led to the question he always received when wearing his company’s gear publicly.
When is the college football video game coming back?
Holt smiled. It had always been a desire to bring back the college football video game, but at that moment Holt knew something no one else outside the EA Sports offices in Central Florida did. When he returned from his trip, he had another conversation ready to potentially solve concerns and bring back one of the most resonant titles in the company’s catalog.
“I think I even said, ‘I don’t know, but maybe sooner than you think,'” Holt said. “And it kind of gave me that little extra push that I know that there were people that wanted this game to come back as much as I did, more so than I did.”
Holt, now the senior vice president and group general manager of EA Sports, understood the concerns and questions his bosses might have when he pitched the potential return of EA Sports College Football in December 2019. He was ready for all of them when he stepped into a half-hour meeting with EA Sports president Cam Weber’s offices at the company’s former facility in Maitland, Florida.
Holt reframed how the company looked at the college football game — one which EA Sports stopped making in 2013 in part due to a lawsuit from former UCLA basketball player Ed O’Bannon surrounding name, image and likeness rights. NIL was still an unknown. So were logistics of reviving a franchise dormant for, at that point, more than six years. At one point during the meeting — Holt wouldn’t say how other than it was a creative solution the company ended up not needing — Holt knew he had done it. Unofficially, EA was going to bring back college football.
It would be over a year, in February 2021, before EA Sports publicly announced the eventual return of the game. By then, EA Sports started assembling — and in some cases reuniting — the development staff. It took another three years to bring the game to market this upcoming July 19.
What happened between? Building a game from scratch, inventing technologies, reining in overambition and creating a foundational game for a returned year-to-year franchise. They collected assets from all 134 schools, packing in as much as they could. They navigated having — and paying — actual college football players in the game thanks to current NIL rules. They added components of NIL in the game along with the transfer portal.
If they needed a reminder of their mission, they didn’t need to look far. On the wall of the college football development cluster at the EA Sports offices is a long banner with former Michigan quarterback Denard Robinson and the EA Sports NCAA Football 14 cover. It’s the last time the game was produced. They walk by it every day.
It led to a motivational mantra which kept focus and the need for authenticity in their aims.
“Every school is somebody’s favorite school,” Holt said. “Became kind of a rallying cry for us as a dev team.”
TICKET STUBS LINE the back of Ben Haumiller’s office on the third floor of EA Sports’ Orlando headquarters. There’s Florida State gear everywhere, too. Years ago, Haumiller was a college student at Florida State. He played in EA Sports’ competition to find the best college football video game player in America.
He lost in the tournament in 1999, but it led to a job as a quality verification tester with the company and eventually as a designer and producer on the old version of NCAA Football. The game went away after the O’Bannon lawsuit, and Haumiller transferred to different areas of the company. Like many of his colleagues, Haumiller hoped for College Football’s return.
EA Sports licensed a small number of schools as part of a college storyline in single-player mode for Madden ’18 and Madden ’20. Haumiller said putting college teams into the company’s popular NFL franchise was a way to get universities comfortable with EA Sports again.
Then Holt made his pitch. The game was greenlit and hiring began.
“The opportunity came to come back on the development side,” Haumiller said. “So I made that jump and came back to help get us on solid footing and where we go on this rebirth.”
It was the game Haumiller, now the principal game designer for College Football, always wanted to work on.
Rob Jones, the senior production director of College Football, was Holt’s first hire. A devout Michigan fan with memorabilia all over his office, Jones returned to EA in 2020 from 2K Sports, where he worked as a producer on the NBA 2K series for most of the 2000s and 2010s and helped launch the company’s College Hoops series as the game’s first producer. Together, he and Holt started building the college football team.
Holt said it was the easiest team he’s built in his time at EA Sports because there were existing employees across the company and new hires who wanted to bring back college football. There was reverence for the game inside and outside the building. The dedication and passion were clear to Holt early on. Every conversation of the game became a debate of what might work best.
The passion for colleges is clear throughout the college football cubicles, where almost all have some marker of college football fandom.
With the team largely built, they needed to figure out how to make a game centered around authenticity. That meant everything: stadiums, rosters, mascots and crowds.
The team created a pageantry database, which became a rolling list of traditions and idiosyncrasies for all 134 FBS programs. They asked schools for help, added what they knew from their own college football fandoms and even scoured fan forums to find things they may have missed — or to learn that a school no longer did tradition X or hand signal Y.
Production director Christian McLeod said every school had to have something. Not every tradition or chant or hand signal ended up in this year’s game, but they wanted something for everyone.
“We want to make sure that, again, everybody’s team is somebody’s favorite,” McLeod said. “Texas and Texas State need to feel the same when you’re playing as them if you’re a fan of that school.”
Building this took time. In all, EA Sports received tens of thousands of assets from schools in addition to their own work. They asked for and compiled touchdown celebrations for each team and stadium, how players celebrate after turnovers, how teams run out of tunnels, crowd hand signals, chants on key downs and details for stadiums, mascots, cheerleaders and uniforms.
Once received and researched, they had to figure out how to build them.
THERE WERE SOME helpful things for the team at the start. Some stadiums — including Mercedes-Benz Stadium in Atlanta for the SEC championship and USC’s home field, the Los Angeles Coliseum, from when the NFL’s Los Angeles Rams played games there — could be taken from Madden and repainted for whatever uses necessary.
But the majority of the almost 150 stadiums in the game had to be built from scratch. Even though the Frostbite engine is the same as Madden, what the college football team needed to do was much different — one of the many reasons EA Sports insists it won’t look or feel the same as the Madden series.
At one point, developers went to Holt and said they weren’t sure if they could get every stadium done in an authentic manner. It was a lot of space and capability. Both Holt and the development team knew the answer — 50 wasn’t going to cut it. They needed all 134.
As the team started construction, they began to look at innovative ways to solve problems and tech they could borrow from other EA games or create themselves. McLeod said they realized they needed a new lighting system in the game to create the scale they needed — Global Illumination Based on Surfels, or what they commonly call GIBS. GIBS is a dynamic, real-time lighting system that helps create different atmospheres in the stadium for a noon game, a 3:30 game or a night game, including how light might refract off helmets.
With GIBS in place, the team created a Stadium Toolkit, which McLeod said allowed designers and developers to almost go brick by brick, section by section to recreate stadiums to make sure the color schemes were correct down to the individual railings, tunnels and walls. It almost, McLeod said, became like a virtual Lego set putting it all together.
While there were some pieces from NCAA Football 14 they could use, those stadiums and mascots were built on a different engine for a different console. Not much would translate, so they had to start from the beginning.
Building an empty stadium took about a week depending on the venue, with Syracuse’s JMA Wireless Dome among the trickiest because it was indoors and cavernous, so lighting had to be set up a bit differently than other schools. McLeod called it “the perfect storm of stadiums.”
Understanding the crowd’s importance to college football, McLeod said he knew they had to “make sure that crowd looks amazing.” Are the bands in the right place? The visitor sections? The patterns some schools have within their crowds — think Tennessee’s Checkerboard and Penn State’s White Out games. The design team entered the empty virtual stadium and tagged where everything would be, a process taking multiple weeks.
There were some concessions needed to make sure the game still performed well, which is where the JMA Wireless Dome and its unique architecture helped. As the team tested everything from equipment pieces to plays, they put it in the Dome to check for performance and make sure the frame rates didn’t slow down.
There were small things in stadiums which held import, too. For McLeod, a diehard Michigan State fan, it came from Arkansas State, where there is a waterfall in the stadium and when the Red Wolves score a touchdown, fountains go off.
“That was one of those things that was a stretch goal for us to get in,” McLeod said. “And to see it actually manifest itself in the product. I’m so proud of the team to see that.”
MASCOTS — NOT ALL will make this year’s game — were another struggle point. One of the hardest things for the development team to create were four-legged friends like Texas’ Bevo (a longhorn steer) or Colorado’s Ralphie (a buffalo).
They had to develop new animation rigs different from those for players, coaches or fans because of four legs versus two.
McLeod said they created four different rigs for dogs, one for cows and one for Ralphie. Bevo was one of the first the team built because it proved they could do it.
Ralphie took the longest, about a month from start to finish, McLeod said.
“It’s the actual animation,” McLeod said. “It’s to make sure that Ralphie runs fluidly. We call them quadrupeds, right? A human on two legs has a totally different mocap rig or animation rig than an animal on four.”
Then there’s leg spans and strides and weight within the movement. McLeod said they knew that when they started. Like the stadiums, McLeod said shipping a game without Ralphie and Bevo “was not acceptable to us.”
While part of the team built out stadiums and mascots, another focused on game play with the same intent as everyone else — College Football would not look or play like Madden.
So playbooks matter. Game speed matters. Jones said they had to push the boundaries of what was possible. They had to have 134 specific playbooks, received help from their access to Pro Football Focus and had conversations with those within the game to help understand what styles teams run.
There were base plays and concepts they could use, but the key was playbook individuality. They wanted players to feel like they were playing as Tennessee or Michigan.
THE MOST SURPRISING thing came not from something they created or a hurdle they faced, but rather from what happened after they announced the name, image and likeness plan for athletes. Any athlete opting into the game who ends up being used in one of the 85 roster spots per team will receive a free copy of EA Sports College Football along with $600 with the option of remaining in the game yearly as long as the player has eligibility. There are also separate NIL deals made with athletes who could serve as ambassadors or cover athletes like Michigan’s Donovan Edwards, Colorado’s Travis Hunter and Texas’ Quinn Ewers.
I attended the cover shoot for EA Sports NCAA Football 25 at the Cotton Bowl in March. Here are @TravisHunterJr, @QuinnEwers and @DEdwards__ in the stadium tunnel during the shoot. pic.twitter.com/dlRGlTV9vP
— Adam Rittenberg (@ESPNRittenberg) May 16, 2024
EA Sports thought they’d get 7,000 or 8,000 players the first week. Eight days in, 10,000 players had agreed to be in the game. At present, more than 13,000 players have opted in.
“We were pleasantly surprised,” Jones said. “By the enthusiasm with which people were coming in.”
Not all of them will end up making it into the game due to the 85-person roster limit, but it’s still a large undertaking.
EA staffers created a system they call “Generic Plus,” developed by the art department. It takes about two to three hours to construct a player’s face in the game. EA does this by taking a reference photo of a player — think a passport photo or team headshot — and machine learning then creates an image of what the player looks like.
EA staffers then go in and make tweaks on what the machine missed or didn’t accurately portray, from hair to eyebrows to eyes, which could take 10 to 15 minutes. McLeod said if animators had to do the entire process, it might take a day per player, which was not an option.
“It was just a brand new way,” McLeod said.
Holt said the player raters for Madden have assisted with the ratings for college football players, but declined to go into specific detail.
When a player is in the game, there will be multiple uniform options. Each team will have at least a home and away jersey and, if an alternate jersey exists, at least one alternate. Some schools will have more than that and McLeod said after launch, they could end up adding more jersey options. Like everything else, uniform specifications came from a combination of school information and the research of EA’s staff.
WHILE THE GAME was being created on-site, EA Sports had to get announcer tracks recorded, featuring multiple broadcast teams including one led by ESPN’S Chris Fowler and Kirk Herbstreit. Fowler said on Instagram he taped more than 115 hours of commentary over a two-year process.
Some of the sessions were done separately. Some were done together with the broadcast crews. Almost all had someone from EA on Zoom helping the process. Fowler said on Instagram he did calls of everything from touchdowns for every team — which took an hour to go through every team in the game — to a team punting on second down.
Jones said there was a baseline of calls they needed from both crews and a list of situations they needed. Both sets of commentary teams had to cover the entire game.
“It was a lot of writing scripts, but then eventually what starts happening is in order to get the best performance out of them, you have to let ’em ad-lib,” Jones said. “You kind of need to let them know what the situation is so that you can actually get the right amount of back-and-forth between them.”
As they maneuvered through the two-year process, the commentary became more comfortable and what you’d typically see from the crews during real games. The toughest thing, Jones said, was working around the broadcaster’s commitments.
In all, there are hundreds of hours of sound in the game. Different sounds will be triggered by events, Jones said, put in place by one of his team’s software engineers, Rick Mancuso, to make it all flow seamlessly. Mancuso was also in charge of adding the small sounds for schools in the game, like a “Let’s Go Blue” chant at Michigan.
THERE IS CLEAR excitement throughout the EA Sports College Football team. You hear it in the way they talk about the game and how they all stress the same thing: Authenticity is the foundation.
This isn’t a one-off. What they build for this year they’ll be able to add to and tweak in iterations to come.
They know they couldn’t get everything they wanted in this version. A combination of time and capacity wouldn’t allow it. There’s already a list — some from the pageantry database, some from ideas they couldn’t quite reach — of what they’d like to add in next year’s game.
They also recognize this: Four years after Holt went into Weber’s office and three years after announcing the game, college football is back. And here to stay.
“I would definitely put it, in terms of my 20 years with EA Sports, as one of those big achievement moments,” Holt said. “In terms of saying how do we not let scale or let a problem deter, derail or stop us.
“That’s the key for this team is they didn’t take no for an answer.”
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‘How could anyone be better?’ Teammates, managers, opponents remember Rickey Henderson
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January 31, 2025By
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Late in Rickey Henderson’s career, his Seattle Mariners teammate Mike Cameron would reach for the bus microphone as the team lumbered from airports to hotels, and he read aloud some of the recent achievements of his fellow players from the media relations notes.
Maybe someone was about to hit a round number — 400 career RBIs, 500 strikeouts. In comparison, though, Henderson’s numbers were otherworldly, Cameron recalled. It was as if Henderson were an alien designed to play the earthly game called baseball, and to look great doing it.
During Henderson’s 25-year career, he played 3,141 games with 671 teammates, for 15 managers, against 3,099 opponents. Henderson’s prolific production is indelible: The goal of the sport is to score the most runs, and Henderson did that 2,295 times — more than anyone, ever.
And yet as incredible as Henderson was for his accomplishments as a player — for stealing a record 1,406 bases, for hitting with power, for his physicality — he was almost as renowned for his personality, his style, his irrepressible confidence and devotion to each game.
Henderson died on Dec. 20, five days shy of his 66th birthday, and this Saturday, he will be honored in a celebration of life at the Oakland Arena.
Those who knew him are saturated with stories about the Hall of Famer, about his devotion to excellence, his acumen, his persona and those moments when he transcended the sport. “The legend of Rickey Henderson still lives on through the numbers of the game,” Cameron said, “and the legendary stories.”
Here are just a few.
The art of the steal
In 1988 — although similar conversations undoubtedly took place throughout the 1980s, a decade in which Henderson wrecked conventional managerial strategy — then-Baltimore Orioles manager Frank Robinson said before a game in Oakland that he told pitchers and catchers to not even bother attempting to keep Henderson from running if he got on base.
“Why should we even try to throw him out? We’re never going to get him, and we might throw it away trying to get him,” Robinson said. “Don’t even try to get him. He’s too good.”
Of course, Henderson walked to start the first inning that day, and stole second … without a throw.
Former Texas Rangers manager Bobby Valentine landed similarly. “We used to talk about two outs, nobody on, ninth-place hitter at the plate,” Valentine said of a hypothetical game situation. “Walk him, hit him, let him get on first base [in front of Henderson] because it just wasn’t fair when Rickey got on first and no one was on in front of him. It wasn’t fair to the catcher.”
“He was unbelievable in the ’80s. Oh God. Rickey stopped the game with everything he did. He stopped it walking to the plate. He stopped it when he’d take a pitch. He stopped it when he hit a pitch. He stopped it when he got on base. He was wonderful to watch, except when you knew he was beating your ass.”
Manager Tony La Russa had Henderson in his dugout across seven seasons — but also saw from across the diamond.
“I managed my first 10 years against Rickey, and managing against Rickey was terrorizing. You care about winning the game, as we all do, you were so nervous in a close game, a one-run game, up one, down one, tie game, and in my lifetime, the most dangerous player of our time was Rickey Henderson. He had this miniscule strike zone. If you threw it in there, he’d hit it. If you didn’t throw it in there, he’d walk, and it was a triple. He would walk, steal second and third and score on a weak ground ball. We called them Rickey Runs.”
Cameron had always been a base stealer in his rise to the majors and felt he understood the art, but Henderson gave him a more enhanced view. With a right-hander on the mound, Cameron had been taught to look for the collapsing right leg as the first move. Henderson narrowed that focus: the back heel. With left-handers, watch the left shoulders.
Raúl Ibañez recalled how Henderson seemed to have the tell on every pitcher’s pickoff — some bit of body language that betrayed whether the pitcher was going to throw the ball to the plate, or to first base. And if a pitcher appeared whom Henderson had never seen before, he would go to the end of the first base dugout and watch until he found the tell.
If Henderson played in this era, former manager Buck Showalter said, “with the rules we have now, he would steal 200 bases. … There was a science to what he was doing, he knew exactly how many steps it took to reach second base. And you never knew when he was going. Runners always have a slight bend to the knee right before they were going. Rickey’s knee never buckled. He’s the only one I’ve ever seen who was like that.”
La Russa noted, “They did everything they could to not let him beat them. He was a marked man. All the different strategies to beat him — waiting him out, slowing him down on the bases — he defeated all of them. People tried to intimidate him. My favorite phrase is the one I used years ago: ‘You can’t scare him. You can’t stop him.'”
How he saw the game — on and off the field
Henderson’s stance at the plate was unique, a low crouch that turned his theoretical strike zone into the size of a QR code. “I just remember how difficult it was to make a tough pitch to him with his small strike zone,” All-Star pitcher Roger Clemens said.
Cameron once asked him how he could hit so well from that stance. “That’s how Rickey see the game,” Henderson replied. “I see the game small.”
Everything Henderson did on the field came with his own trademark style. When he thought he hit a home run, he’d pull the top of his jersey — pop it. He ran low to the ground, moving with peak efficiency, and slid headfirst, like a jet landing on the deck of an aircraft carrier. He’d catch routine fly balls swiping his glove like a windshield wiper.
And the panache carried off the diamond, too. Cameron recalled how Henderson always walked into the clubhouse beautifully attired. Dress slacks, silk dress shirt tucked in. When Cameron and teammates went to Henderson’s room to play cards or dominoes, he would greet them at the door wearing the hotel robe and slippers.
“He had his flair,” La Russa said, talking about the time he managed against him. “It didn’t bother me as long as it was normal and natural. What bothered me is when he would get on first, steal second and third, and score on a ground ball. That’s what bothered me.
“His schooling was limited,” La Russa continued. “He did not have a classic education. He talked in the third person. People did not understand. Rickey’s IQ is not just a baseball IQ. Rickey is a very intelligent guy. If you’re around him, you realize how smart he is.”
Henderson didn’t talk a lot during games. “He might’ve talked to the umpires more than [to] anyone else,” Mariners teammate Alex Rodriguez noted. And his interaction with the umpires was more of a monologue, as longtime umpire Dale Scott remembered. If Henderson disagreed with a strike call, he was apt to say: “Rickey don’t like that pitch.” Then he would move on and concentrate on the next pitch.
Henderson was ejected 11 times over his long career, and nine of those were about disagreements over the strike zone, but he was not a serial whiner, Scott said he thought. “He never went goofy on me,” Scott said. Whether he was at the plate or on the bases, he talked to himself — maybe to push himself, maybe to heighten his focus. A pitch could be thrown outside and Henderson might say out loud, ‘Rickey’s not swinging at that.'”
He was a challenging player to umpire, Scott recalled, because of his speed, his acute understanding of the strike zone and the way he crouched in his stance. Bill Miller, who was in his early days as an umpire as Henderson’s career neared its end, guesstimated that Henderson probably had more high strikes called on him than anyone because of his setup at the plate. When Scott worked the bases, he knew every infield ground ball hit off Henderson’s bat carried the potential of a bang-bang play at first, and every time he reached base, there were bound to be pickoffs or close safe/out calls on attempted steals, with Henderson crashing into bases to beat throws.
‘Fueling the machine’
Those around Henderson were awed by his incredible physical condition and the methods he used to stay in shape.
Tim Kurkjian once asked him how he got so strong. “You must lift weights all the time,” Kurkjian said.
“Never lifted a weight in my life,” Henderson said. “Pushups and sit-ups. That’s all.”
Cameron backed this up: “I never saw him lifting weights. The prison workout: Pushups and sit-ups. And a hand grip.”
Showalter said, “I was driving home from a spring training game and I saw Rickey leaving a vegetable stand with three bags of vegetables in his arms,” Showalter said. “He took immaculate care of his body, I don’t think he ever drank. He didn’t eat at McDonald’s; he went to a vegetable stand. He was fueling the machine.”
“He was a very physical runner and slider,” Showalter said. “He had different gears. He was like an airplane coming for a landing, leaning forward while accelerating. The end of the runway was the bag. I never saw him slide off the bag. He took a beating with all the sliding he did. Guys tried to pound him on tags. They’d block the base. He’d just smile at them as if to say, ‘You can’t hurt me.'”
In A.J. Hinch’s rookie season, 1998, he wore No. 23 and Henderson wore 24, so they lockered next to each other. At the All-Star break, they happened to be on the same flight to Phoenix. “I hear him call out with his raspy voice and his cackle for a laugh,” he recalled. “I sit in the aisle seat in the exit row and Rickey is in the window seat. We land in Phoenix, and as we get off, Rickey asked me where I was going. I told him my girlfriend is at baggage claim, to pick me up. He said, ‘No, why are you walking? Rickey doesn’t walk. Rickey needs to save his legs.’
“So we were there for five minutes. Ten minutes. Twenty minutes. Almost half an hour, and then a courtesy cart came to get us at the gate. He wouldn’t let me leave so he could save his legs. That was his way of teaching me to be a big leaguer.”
La Russa said, “It is remarkable how often he stayed off the disabled list with the pounding he took. What I learned is that when Rickey said he couldn’t go, he couldn’t go. When he could feel that his legs were getting tight, they were vulnerable, he would take a day off. It wasn’t that he didn’t want to play, he knew his legs and body well enough that it was smarter to give them a day for sure. I learned to appreciate that.”
Cameron once asked him how he could slide headfirst throughout his career without getting overwhelmed by the pounding, and Henderson held up his hands. His fingers pointed in different directions “and looked like spiderwebs,” Cameron said. “I don’t know how he hit so well, with his hands beaten up like that.”
There was a game in that 2000 season when Henderson’s back was sore, Rodriguez recalled, and the Mariners played into the bottom of the 13th, with Henderson due to hit leadoff. “He would go an entire game and not say a word to anybody,” Rodriguez remembered. “The top of the 13th ends, and I’m hustling to the dugout to get ready to hit, and Rickey waves me down.”
As Rodriguez related the memory, he moved into an imitation of Henderson’s distinctive voice, as so many of his teammates and friends do. “Hey, hey, Rod,” Henderson said to Rodriguez, mixing in his trademark third-person usage of his own name. “Listen — Rickey’s back hurts. I’m going to walk, and I already talked to [David Bell] — he’s going to move me over. Make sure you get me in. Rickey don’t get paid for overtime.”
Facing a young Roy Halladay, Henderson singled. When Bell dropped a bunt, Henderson beat the throw to second. Rodriguez singled to load the bases, and then Edgar Martinez ended the game with another single. “Now that’s what I’m talking about!” Henderson said happily, as the Mariners celebrated. “Now let’s go get in the hot tub.”
Henderson, the teammate
When Henderson was traded from the New York Yankees back to the Oakland A’s in 1989, Henderson “was very conscious of the perception that he was not a great teammate — an ‘I/Me’ guy,” La Russa recalled. “He was very sensitive to the perception that he was egotistical. He was expressive to the point that he was all about the team. That perception was totally shot. When he came to our team, he made a great team the greatest team ever. We divided the pressure around here.
“Talk to anyone he played with, and he played with a lot of teams, there wasn’t a superstar part of his attitude in the clubhouse, the dugout, the planes, on the buses, He was beloved. When you hear noise in the clubhouse, it was Rickey laughing, he was always in the middle of everything. That truth is not always recognized by fans. Before he played for us, I had no idea he was that way. You see all the flair. But he never played the superstar card with his teammates.”
Henderson was traded to the Toronto Blue Jays in 1993, joining, among others, Paul Molitor. “There are guys, when you play against them, that you don’t care for them, their act or their gait,” said Molitor. “When Rickey came to Toronto, I changed 180 [degrees] with him. We had a pretty good team when he got there, but I found that he loved to be a part of a team, he loved to win. He made no waves whatsoever.”
Ibanez idolized Henderson while he grew up, mimicking the way Henderson caught and threw as one of the very few major-leaguers who batted right-handed but threw left-handed, and during the 2000 season, Ibanez played with him. “One of my favorite teammates I’ve ever had,” Ibanez said. “Hilarious. Thoughtful.”
Ibanez often watched Henderson in batting practice, working through his swing among teammates like Edgar Martinez, making adjustments, sometimes talking to himself. “Rickey is trying to hit like Edgar,” Henderson once said. “Rickey can’t hit like that.”
Henderson’s pronunciation of Ibanez’s first name always included an emphasis on the ‘h’ sound in the middle — Rah-houl — and Ibanez remembers him being open with advice, and instilling confidence from his own bottomless well of it. “Once you get the opportunity,” Henderson rasped to Ibanez, “you’re going to hit, Rah-houl.”
Young players loved Henderson, recalled Bruce Bochy, who once managed Henderson when he played with the San Diego Padres: “Rickey would play cards and dominoes with them before games, and on the plane.” When the Padres acquired All-Star slugger Greg Vaughn before the 1997 season, and in those days before the National League adopted the DH, Bochy was concerned about how Henderson would handle the situation — two very accomplished left fielders. “I bring Rickey into my office to tell him about the box I’m in,” Bochy remembered. “He looked at me with understanding and said, ‘That’s OK. All Rickey ask is that you let him know when he’s playing the night before.”
Problem solved.
Henderson’s communication with Piniella was a little different. Among his players, Piniella was known as a hard-ass, to the degree that Cameron’s instinct to run on the bases was curtailed to preempt a possible chewing out from his manager. When Henderson arrived, Cameron recalled, it was his presence that loosened Piniella, the two of them jabbing verbally at each other while those around them laughed. At one point during the season, Piniella gave Henderson a couple of days off, and Henderson lobbied for a return to the lineup. “Hey, Sweet,” he called out to Piniella in the dugout, using Piniella’s nickname. “Rickey don’t know about two days off. Rickey’s legs are good.”
“They should be good,” Piniella retorted with some friendly sarcasm. “You couldn’t move before.” Henderson “was the only one,” said Cameron, “who could talk s— to Lou.”
It wasn’t always clear to some of Henderson’s teammates if he actually knew their names. Hinch played with Henderson in Oakland, and later in Hinch’s career, when he was with the Kansas City Royals and Henderson was with the Boston Red Sox, some of Hinch’s teammates doubted Henderson would remember him. “So here we are at Fenway Park about to go out for pregame stretching telling Rickey stories,” Hinch wrote in a text response, “when Roberto Hernandez” — the Royals’ closer — said there’s no way Rickey knows my name.”
“I tried to convince him and the others that my locker was next to his. I had scored a lot for him as the nine-hole hitter and him leading off. I had flown with him. I had worked out in the offseason with him at the complex. Yet they were not convinced. Roberto put his money where his mouth was and told me he had $1,000 if Rickey referred to me by name when we went out there. I asked if it counted if he used any initial — JP, DJ, PJ, AJ, any of them. Roberto said, ‘Nope, has to be A.J.'”
“We head out and I go directly to left field and give Rickey the bro hug in front of Roberto and he says, ‘A.J., my man, how are you?’ HE NAILED IT. When I got back to my locker, I had 10 $100 bills in my chair.”
He might not have talked much with teammates during games, but he was talking constantly — in the direction of fans, to himself. Playing center field, Cameron could hear Henderson at his position, just talking out loud: Hey, hey, hey! Baby!
Henderson was a leadoff hitter through his career, but Cameron would see him in the clubhouse only minutes before a game, finishing a game of spades, or pluck. “Never in a hurry,” Cameron remembered. And then he would start to stretch. Cameron, batting second, once called out to his friend from the on-deck circle as the home plate umpire began to look for the first batter: “Hey, Rick, they are ready for you!”
Henderson responded smoothly, “The game don’t start until Rickey goes to the plate.”
Henderson’s place in history
During Henderson’s chase for Lou Brock’s record for career stolen bases, the two became friends. “Close friends,” Brock said. “I really liked Rickey. I loved how much he cared about the game, about winning.”
When Henderson broke Brock’s record, he famously pulled third base out of the ground, held it toward the sky and proclaimed, while being interviewed on the public address system at the Oakland Coliseum, “Today, I am the greatest of all time!”
That was not the plan.
“Together, Rickey and I wrote a speech that Rickey was supposed to read after breaking the record,” Brock told Tim Kurkjian 20 years ago. “He said he would carry it in his uniform pocket, and have it ready for when he broke the record. When he broke the record, he got caught up in the emotion, and just said what he said.”
Brock, who was not angry or upset, called Henderson after the game.
“Rickey, the speech?” Brock asked. “What happened to the speech we wrote?”
Henderson said, “Sorry, Lou, I forgot.”
This was on May 6, 1991. Henderson’s career continued for another dozen seasons.
According to stats guru Craig Wright, Henderson drew 2,129 unintentional walks, the most in history. An amazing 796 times, he drew a walk to lead off an inning, almost 200 more than any other player. There are 152 players in the Hall of Fame elected as position players who played in at least 1,500 major league games. Sixty-eight of them (45%) drew fewer intentional walks in their careers than Henderson did just leading off an inning. “And one of them,” said Molitor, “was in the bottom of the ninth in Game 6 in ’93.”
In that Game 6 of the World Series, Henderson and the Blue Jays trailed the Philadelphia Phillies 6-5. Henderson walked. Paul Molitor singled. Joe Carter hit a walk-off three-run homer.
Late in the 2001 season, Henderson closed in on Ty Cobb’s record for runs scored, and Padres teammate Phil Nevin wanted to be the guy who drove him in. Nevin missed opportunities, and in the first inning of the Padres’ game on Oct. 4, 2001, Henderson flied out. Nevin — the Padres’ cleanup hitter — told Henderson he should get himself on base the next time and he would drive him in.
“You missed your chance yesterday,” Henderson responded. “Rickey is going to drive Rickey in, and I’m going to slide across home plate.”
In the bottom of the third inning, Henderson pulled a ball that hit off the top of the left-field fence and caromed over the wall, a home run — the 290th of the 297 Henderson hit in his career. With teammates gathered at home plate to greet him, Henderson slid into home plate, feet first.
“He was so misunderstood because of the speech he made after breaking Brock’s record, when he said, ‘I am the greatest,'” Nevin said. “People thought he was a selfish guy, who couldn’t remember anybody’s name. But he was a great teammate.”
Said La Russa: “With Rickey … there’s no doubt you can get to that greatest list of all time, with Willie [Mays] and Hank [Aaron], and Rickey is right in the middle of it. He is right on that club. That’s his greatness. He compares to all of them, Babe Ruth, all of them.”
Said Valentine: “He’s the best player I’ve ever seen. Up close and personal, in the late ’80s, my goodness, how could anyone be better? I don’t know how anyone could be better.”
Henderson played his last major league game on Sept. 19, 2003, and was voted into the Hall of Fame in 2009. Twenty-eight writers did not vote for Henderson.
Myth and legend
The stories about Henderson were voluminous, with some of them seeming improbable, incredible. Henderson made an appearance on ESPN’s morning radio show “Mike and Mike” and was asked about the veracity of a handful of the legendary anecdotes — a game of true or false.
Was it true, Henderson was asked, that he once called Padres GM Kevin Towers and said, “This is Rickey calling on behalf of Rickey, and Rickey wants to play baseball”?
Henderson’s grinned and replied, “False. I like that.”
When Henderson checked into a hotel, was it true that he sometimes checked in under the pseudonym of Richard Pryor? “Yes,” he confirmed. “[Also] James Brown, Luther Vandross.”
In the early 1980s, the A’s accounting department was freaking out because their books were off by $1 million — and as the famous story goes, Henderson had taken a $1 million bonus check and framed it without cashing it, and hung it on the wall in his house. Was this accurate? “That’s true,” Henderson said, laughing.
There was a story that Henderson fell asleep on an ice pack in the middle of August, got frostbite, and missed three games. “Yes, that was with Toronto,” Henderson said. “I was icing my ankle.”
His final days
Last year, in La Russa’s last serious conversation with Henderson, the player asked his former manager: “What record did I obtain that you never thought was possible?” La Russa replied, “‘3,000 hits.’ I didn’t think, with all his walks, that he would get to 3,000 hits. You don’t want to walk him. But if you throw a strike, he hits it on the barrel for a single, double, triple or home runs.”
Last year, Cameron and Nevin attended games in those last days of the Oakland Coliseum. When Nevin bumped into him, Henderson greeted him warmly — “Hiya, Phil!” — and talked about how much he enjoyed getting to know Nevin’s son, Tyler, who played 87 games with the A’s last season. Henderson, Nevin recalled, “still looked like he could put a uniform on.”
Late in the season, Brent Rooker, Oakland’s All-Star slugger, approached Henderson in the clubhouse, where he was playing cards, and told him he had heard an interview with a longtime writer who opined about the best player he had ever covered. “Who was it?” Henderson asked.
“It was you,” Rooker said.
Henderson replied, “Well, who else would it have been?” And for Rooker, it was an affirmation that Henderson’s swagger, his confidence, was indomitable. “He carried that same aura about him all the time,” Rooker recalled, “and he was a blast to be around.”
In early December, longtime Padres hitting coach Merv Rettenmund died, and some of Rettenmund’s friends and former players scheduled a gathering in San Diego. The expectation was that Henderson would attend. But just before the event, Henderson spoke to a former teammate and mentioned that he had been fighting a cold and hadn’t been feeling well. “I haven’t had a cold in 15 years,” Henderson said.
Soon thereafter, Henderson was gone.
“I never saw him have a bad day on a baseball field,” Cameron said. “To get a chance to play with someone of that nature.
“The joy. It was crazy. It was special.”
Sports
NASCAR’s preseason race comes home as Bowman Gray hosts Clash
Published
16 hours agoon
January 31, 2025By
admin-
Kelly Crandall
Jan 31, 2025, 10:41 AM ET
Tim Brown, 53, is finally getting the opportunity to be a NASCAR Cup Series driver.
Bowman Gray Stadium is the reason why. For the first time since 1971, the track will host a NASCAR Cup Series race with the Cook Out Clash taking place Sunday. It’s an annual exhibition event to kick off the season, but not every driver makes it into the field. The format for this year’s edition will have 23 drivers in the main event.
Brown might not be a household name among Cup Series followers and probably will be unfamiliar to some who tune into the Clash. At the regional level, though, he will go down as one of the greatest to get behind the wheel — certainly at Bowman Gray Stadium. He is the winningest driver in the venue’s history in the modified division with 101 victories, 12 track championships and 146 poles.
Fittingly, Bowman Gray is where the North Carolina native makes his debut, even if it comes 35 years after first chasing the dream.
“I’ll be honest with you, once I turned about 30 years old, I gave up on my lifelong dream of being a Cup driver,” Brown said. “Just because I had seen that transition to where you either had to be 12 or 13 years old and get signed or you had to have big money to pay an owner to let you drive, so I had already given up on that dream.”
Rick Ware Racing is fielding the car for Brown. The two are familiar because Brown is a Ware employee, one who will be among those building the car he’ll drive. When the rumors began about NASCAR bringing the Clash to Bowman Gray, Ware and team president Robby Benton immediately told Brown the goal was to put him in the car.
Brown won’t be alone in fulfilling a dream at Bowman Gray. Burt Myers, another 12-time track champion and rival of Brown’s, will also make his Cup Series debut, doing so with Team AmeriVet.
The two local stars are among a number of reasons why all eyes will be on Bowman Gray Stadium on Sunday. It’s already considered a special weekend without a car having yet hit the track.
Bowman Gray Stadium is a quarter-mile racetrack, one that circles the Winston-Salem State University football field, with deep roots in NASCAR. It is advertised as the series’ first and longest-running weekly track, dating to 1949 when two of NASCAR’s founding fathers, Bill France Sr. and Alvin Hawkins, brought racing to the facility.
Ben Kennedy, the great-grandson of France, won a NASCAR regional series race at the track in 2013. Last year, Kennedy was the one who went to Bowman Gray Stadium to announce in person that the Clash was coming to the track.
Though Brown and Myers might not be known to fans of NASCAR’s highest level, those followers will be familiar with many other names with Bowman Gray connections.
A young Richard Childress, now a NASCAR Hall of Fame car owner with his Richard Childress Racing operation, worked concussions at the track. Richard Petty recorded his 100th race win at Bowman Gray in 1969. Junior Johnson, David Pearson, along with the Allisons and Earnhardts, all once raced at Bowman Gray.
For the longest time, NASCAR was hardly a sport that returned to things it had once moved away from. The quest has been to find ways to evolve, whether through competing in new markets, schedule changes, championship format changes or different versions of the race car itself. It’s a monumental moment to bring the Cup Series back to Bowman Gray Stadium.
“I do like that we’re at home at Bowman Gray,” Team Penske’s Austin Cindric said. “When I think of downtown Los Angeles, I don’t think of short-track racing. When I think of Winston-Salem, North Carolina, it’s a lot closer to short-track racing. I do think the fan base is very passionate at that place and will definitely appreciate having Cup cars there, maybe more than anywhere else. I can’t wait to see that. I can’t wait to see the turnout.”
The turnout will also be noticeable on the racetrack. During the three years NASCAR spent in Los Angeles at the Coliseum, the entry list consisted of the 36 charter teams required to make the cross-country trip and compete. Bowman Gray has an entry list of 39.
North Carolina is considered the home of NASCAR and where many of its teams and drivers are based. Starting the season at home and at a track beloved by many has resonated within the industry.
In the three years the Clash was held in L.A., the racing was decent but secondary as entertainment took center stage with musical acts, celebrities and athletes appearing. The feel is set to be different this weekend, and it should be because this could be a once-in-a-lifetime experience for some.
“As much as it is an exhibition race, anybody that says they don’t want to win at Bowman Gray is lying,” Ryan Preece of RFK Racing said. “Winning in general, you want to do, but Bowman Gray, the history that’s behind it, you look back at some of the names and adding your name to that list of the Cup Series going and winning at Bowman Gray. That’s where NASCAR was pretty much born, so it would be pretty special to go and do that, and what better way than to kick it off here in Winston-Salem, North Carolina.”
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