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Cale Makar can sense when the Colorado Avalanche are clicking offensively. Those moments when they’re swarming the attacking zone, zipping passes to one another and a goal feels inevitable.

But as a defenseman, Makar also understands what it’s like to endure that kind of pressure during an opponent’s offensive onslaught.

“When we get buzzing on our team and can get some good pressure, [defenders] just start getting tired and then you just start exposing different seams and stuff like that,” he said. “And when you’re put on the press and you’re in your own zone, it definitely isn’t fun. You’re kind of just trying to stay alive out there and live for another second.”

In a sense, that makes Makar the perfect cover athlete for NHL 24, the latest edition of EA Sports’ blockbuster hockey video game series that drops in early October. If there’s one overriding theme to NHL 24, it’s a test of stamina, particularly in those moments when one team is surging and another team is surviving.

“It’s a very true part of hockey,” Makar said.

The new Exhaust Engine in NHL 24 rewards extended attack zone time and is made up of two different systems.

The Sustained Pressure System is measured by a meter on the ice in the attacking zone. The more pressure created, the more “adrenaline effect” for the attacking team, which will see its passing speed and accuracy increase. Conversely, defensive skaters start getting heavy legs, and their stamina depletes faster as the offensive pressure increases. It’s called the Pinned Effect, and it challenges a defensive team to change tactics in order to defend its own goal and attempt to clear the zone.

Mike Inglehart, senior design director at EA Sports and one of the architects of NHL 24, said the Exhaust Engine brings more realism in the game.

“There’s always a loud cry for gameplay to be different, refreshed and new. But the game has a good foundation,” Inglehart said. “So what we tried to do was look for missing components of the hockey story we watch every night that aren’t embodied in our gameplay.”

The aspect they focused on for this edition: momentum. Those elongated shifts in which one team is on the attack and the other team is on its heels, desperately trying to clear the zone or get a stoppage.

“That expectation that you feel your team is on the brink of scoring. Or on the reverse side, your team is hemmed in and you’re on the edge of your seat hoping they can survive and not let that other team light the lamp,” Inglehart said. “We wanted to bring in a change to the ebb and flow of the game. Change how you think about the game, because now you have to build the pressure.”

Makar said he can sense when offensive zone pressure is boiling over in an NHL game.

“It might not be [defenders] getting more tired. If you’re buzzing out there, the energy just kind of comes up inside of us and we just start roaming around. That’s when we play our best hockey, when everybody is positioned all around the offensive zone,” he said. “It’ll be cool to see that in NHL 24 If it’s like more of a tactic now to stay in the O zone and pass it around rather than just driving the net at every chance.”

The Avalanche defenseman said these enhancements mimic what happens on the ice in the NHL.

“I’m sure it’ll make a lot of people mad if you’re in the zone for a minute or so and everybody’s starting to get tired and you can’t even do anything in the game,” Makar said. “But it’s similar to real life.”

Inglehart said the game makers were careful not to make NHL 24 just a “sustained pressure game” by ensuring the system didn’t create an insurmountable advantage.

“The boost is there and you can feel it, but it doesn’t tip the scales. It’s not something that can’t be defended,” he said.

There’s also a goalie fatigue system, designed to create more ways for the puck to go into the net. As the offensive pressure builds, the goalie gets worn down. They leave more parts of the net open, encouraging shots from more angles. But it also increases the chances for goalies to make spectacular, desperation saves.

“What makes the highlights at the end of the night are those improbable saves. When you have shooters looking up to the hockey heavens wondering how that [shot] didn’t go in,” Inglehart said. “Goalies will be broken down over time, but they’ll definitely have their heroic moments.”

Here’s a look at some of the other significant changes in this year’s game:


Physics-based contact

The game has overhauled its checking technology in order to make physical play more tactical.

“Poke-checking has long been the biggest defensive weapon, almost to a detriment, because people have often called it the ‘poke-checking game’ on defense,” Inglehart said.

Defenders can now quickly shove skaters to try and separate them from the puck, with a lower chance of earning a penalty for it than on a hit.

But the hitting isn’t going anywhere: NHL 24 has a new checking system where one pulls the right joystick back on the controller to load up the weight of a player and then pushes up to deliver a hit that saps the stamina of its target. There are also hip checks along the boards, hits that send opponents onto the benches and hits that shatter the rink glass.

“If we’re gonna have things like body checking in the game, the question is what utility that that brings the player,” Inglehart said. “When we looked at 23, you could hit players, but there was no real impact on the game. It didn’t have a relationship to the stamina. If you’ve ever taken a big hit in real life, it affects a lot of things and you’re usually picking yourself up off the ice and are typically out of the play.”

Stamina being a theme for this edition of NHL, the checking system “created a direct relationship between hitting and stamina,” Inglehart said.


Passing accuracy

NHL 24 has a new vision passing system that incorporates the distance between two players into the accuracy and speed of the pass. There’s also now one-touch passing so teams can better break out of their own zone.


Goalie Instinct System

For those users that like to control the goalie, we have good news: Your actions will no longer leave a gaping net open, into which your opponent pumps pucks. There’s a new tethered control system that allows the goalie to slide back and forth and then auto-return back to the center of the crease.

“I think seasoned players who play goalie understand how everything works. But if you’re just coming in and want to play that position in the game, there was a lot of responsibility for bringing the goalie back into a center position in the net,” Inglehart said. “You don’t want to put so much responsibility on the player that they can’t have fun.”

There’s also a new optional “game within the game” called the Instinct System. Goalies can now “guess” where the next shot will target. A successful guess increases the chances for a save; an unsuccessful guess increases the probability for a goal.

“If you’re very tired with our fatigue system, maybe you’re just rolling with the instinct at that point, because you’re already gassed,” Inglehart said.


Crowd noise

In its never-ending quest for realism, EA Sports has added a critical new aspect to its crowd noise library: Fans will now scream “shoooooot!” during the game, such as near the end of a power play.

“We made good strides with the crowds last year, but we were missing some of the nuanced moments,” Inglehart said. “With the shoot thing … look, you don’t wanna pressure the team into shooting because it’s not always the best time to shoot. But you go to any game, it’s authentically hockey.”

There’s also now a surge in crowd noise during odd-man rushes and more attention paid to what the crowd does during stoppages late in games — Inglehart calls them “hype up moments” where the crowd tries to energize the team.


Dynamic digital boards

The NHL debuted digitally enhanced dasher boards last season, essentially overwriting the advertising displayed inside the arena with digital ads for the viewers watching on TV. But that technology offers other opportunities beyond an animated SUV driving around the corner boards during play: They could allow for everything from real-time stats to tailored goal-celebrations during the game as well.

Inglehart’s team first saw the digital board technology before NHL 23 was released. In incorporating them into the latest edition, the producers saw them as a way to present information to the user without having to break the flow of action.

“So if a hit is thrown, just showing you the hit totals quickly,” he said. “It wasn’t distracting.”

They’re also going to use the boards for goal celebrations in NHL 24, partly inspired by the way the NHL used those boards during the 2023 All-Star Game.

Sometimes, things that happen in video games can lead to real-life innovations — witness the camera use in NFL games that gives a Madden-like view of the offense breaking its huddle. Could NHL 24 inspire the way the NHL uses its digital boards?

“In a game, we’re able to bring things to life a little bit quicker because it’s a virtual world and you’re not dealing with real life complexities,” Inglehart said. “But our hope is that maybe they see stuff in our product that does inspire the real game.”

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Nats seek ‘fresh approach,’ fire Martinez, Rizzo

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Nats seek 'fresh approach,' fire Martinez, Rizzo

The last-place Washington Nationals fired president of baseball operations Mike Rizzo and manager Davey Martinez, the team announced Sunday.

Rizzo, 64, and Martinez, 60, won a World Series with the Nationals in 2019, but the team has floundered in recent years. This season, the Nationals are 37-53 and stuck at the bottom of the National League East after getting swept by the Boston Red Sox this weekend at home. Washington hasn’t finished higher than fourth in the division since winning the World Series.

“On behalf of our family and the Washington Nationals organization, I first and foremost want to thank Mike and Davey for their contributions to our franchise and our city,” principal owner Mark Lerner said in a statement. “Our family is eternally grateful for their years of dedication to the organization, including their roles in bringing a World Series trophy to Washington, D.C.

“While we are appreciative of their past successes, the on-field performance has not been where we or our fans expect it to be. This is a pivotal time for our club, and we believe a fresh approach and new energy is the best course of action for our team moving forward.”

Mike DeBartolo, the club’s senior vice president and assistant general manager, was named interim GM on Sunday night. DeBartolo will oversee all aspects of baseball operations, including the MLB draft. An announcement will be made on the interim manager Monday, a day before the club begins a series against the St. Louis Cardinals.

Rizzo has been the top decision-maker in Washington since 2013, and Martinez has been on board since 2018. Under Rizzo’s leadership, the team made the postseason four times: in 2014, 2016, 2017 and 2019. The latter season was Martinez’s lone playoff appearance.

“When our family assumed control of the team, nearly 20 years ago, Mike was the first hire we made,” Lerner said. “Over two decades, he was with us as we went from a fledging team in a new city to World Series champion. Mike helped make us who we are as an organization, and we’re so thankful to him for his hard work and dedication — not just on the field and in the front office, but in the community as well.”

The Nationals are in the midst of a rebuild that has moved slower than expected, though the team didn’t augment its young core much during the winter. Led by All-Stars James Wood and MacKenzie Gore, Washington has the second-youngest group of hitters in MLB and the sixth-youngest pitching staff.

The team lost 11 straight games in a forgettable stretch last month. And during a 2-10 run in June, Washington averaged just 2.5 runs. Since June 1, the Nationals have scored one run or been shut out seven times. In Sunday’s 6-4 loss to Boston, they left 15 runners on base.

There was industry speculation over the winter that the Nationals would spend money on free agents for the first time in several years, but that never materialized. Instead, the team made minor moves, signing free agents Josh Bell and Michael Soroka, trading for first baseman Nathaniel Lowe and re-signing closer Kyle Finnegan. Now, the hope is a new management team, both on and off the field, can help change the franchise’s fortunes.

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Kershaw gets special ASG invite; no Soto, Betts

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Kershaw gets special ASG invite; no Soto, Betts

The rosters for the 2025 MLB All-Star Game will feature 19 first-timers — and one legend — as the pitchers and reserves were announced Sunday for the July 15 contest at Truist Park in Atlanta.

Los Angeles Dodgers left-hander Clayton Kershaw, a three-time Cy Young Award winner who made his first All-Star team in 2011, was named to his 11th National League roster as a special commissioner’s selection.

Kershaw, who became only the fourth left-hander to amass 3,000 career strikeouts, is 4-0 with a 3.43 ERA in nine starts after beginning the season on the injured list. He joins Albert Pujols and Miguel Cabrera as a legend choice, after the pair of sluggers were selected in 2022.

Kershaw said he didn’t want to discuss the selection Sunday.

Among the first-time All-Stars announced Sunday: Dodgers teammate Yoshinobu Yamamoto; Washington Nationals outfielder James Wood and left-hander MacKenzie Gore; Houston Astros ace Hunter Brown and shortstop Jeremy Pena; and Chicago Cubs 34-year-old left-hander Matthew Boyd.

“It’ll just be cool being around some of the best players in the game,” Wood said.

First-time All-Stars previously elected to start by the fans include Seattle Mariners catcher Cal Raleigh, Athletics shortstop Jacob Wilson, Baltimore Orioles designated hitter Ryan O’Hearn and Cubs center fielder Pete Crow-Armstrong.

Overall, the 19 first-time All-Stars is a drop from the 32 first-time selections on the initial rosters in 2024.

Kershaw would be the sentimental choice to start for the National League, although Pittsburgh Pirates ace Paul Skenes, who leads NL pitchers in ERA and WAR, might be in line to start his second straight contest. Philadelphia Phillies right-hander Zack Wheeler, a three-time All-Star, is 9-3 with a 2.17 ERA after Sunday’s complete-game victory and also would be a strong candidate to start.

“I think it would be stupid to say no to that. It’s a pretty cool opportunity,” Skenes said about the possibility of being asked to start by Dodgers manager Dave Roberts. “I didn’t make plans over the All-Star break or anything. So, yeah, I’m super stoked.”

Kershaw has made one All-Star start in his career, in 2022 at Dodger Stadium.

Among standout players not selected were New York Mets outfielder Juan Soto, who signed a $765 million contract as a free agent in the offseason, and Dodgers shortstop Mookie Betts, who had made eight consecutive All-Star rosters since 2016.

Soto got off to a slow start but was the National League Player of the Month in June and entered Sunday ranked sixth in the NL in WAR among position players while ranking second in OBP, eighth in OPS and third in runs scored.

The players vote for the reserves at each position and selected Wood, Corbin Carroll of the Arizona Diamondbacks and Fernando Tatis Jr. of the San Diego Padres as the backup outfielders. Kyle Stowers also made it as a backup outfielder as the representative for the Miami Marlins.

Unless Soto later is added as an injury replacement, he’ll miss his first All-Star Game since his first full season in 2019.

The Dodgers lead all teams with five representatives: Kershaw, Yamamoto and starters Shohei Ohtani, Freddie Freeman and Will Smith. The AL-leading Detroit Tigers (57-34) and Mariners have four each.

Tigers ace Tarik Skubal will join AL starters Riley Greene, Gleyber Torres and Javier Baez, while Raleigh, the AL’s starting catcher, will be joined by Seattle teammates Bryan Woo, Andres Munoz and Julio Rodriguez.

Earning his fifth career selection but first since 2021 is Texas Rangers righty Jacob deGrom, who is finally healthy after making only nine starts in his first two seasons with the Rangers and is 9-2 with a 2.13 ERA. He has never started an All-Star Game, although Skubal or Brown would be the favorite to start for the AL.

The hometown Braves will have three All-Stars in Acuna, pitcher Chris Sale (his ninth selection, tied with Freeman for the second most behind Kershaw) and first baseman Matt Olson. The San Francisco Giants had three pitchers selected: Logan Webb, Robbie Ray and reliever Randy Rodriguez.

The slumping New York Yankees ended up with three All-Stars: Aaron Judge, Jazz Chisholm Jr. and Max Fried. The Mets also earned three All-Star selections: Francisco Lindor, Pete Alonso and Edwin Diaz.

“Red carpet, that’s my thing,” Chisholm said. “I do have a ‘fit in mind.”

Rosters are expanded from 26 to 32 for the All-Star Game. They include starters elected by fans, 17 players (five starting pitchers, three relievers and a backup for each position) chosen in a player vote and six players (four pitchers and two position players) selected by league officials. Every club must be represented.

Acuna, Wood and Raleigh are the three All-Stars who have so far committed to participating in the Home Run Derby.

The Associated Press contributed to this report.

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Bellinger rescues Yankees to avoid Subway sweep

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Bellinger rescues Yankees to avoid Subway sweep

NEW YORK — The New York Yankees were seemingly in deep trouble Sunday when Juan Soto cracked a pitch to left field in the seventh inning.

The New York Mets, down two runs, were cooking up a rally with no outs. Francisco Lindor stood at first base, Pete Alonso loomed on deck, and Brandon Nimmo was in the hole. This was the heart of the Mets’ potent lineup. Given the Yankees’ recent woes, fumbling their two-run lead and suffering a Subway Series sweep at the hands of their neighbors — and a seventh straight loss — seemed almost fated.

Then Cody Bellinger charged Soto’s sinking 105 mph line drive, made a shoestring catch and fired a strike to first base for an improbable double play to secure a skid-snapping 6-4 win — and perhaps rescue the Yankees from another dreadful outcome.

“Considering the context of this week and everything,” Yankees manager Aaron Boone said, “that’s probably our play of the year so far.”

Soto’s line drive off Mark Leiter Jr. had a 10% catch probability, according to Statcast, but Bellinger, a plus defender at multiple positions who started at first base Saturday, was just able to snatch it before it touched the grass. Certain that he caught it clean, he made an 89.9 mph toss that reached first baseman Paul Goldschmidt on a line, over Lindor, who didn’t slide into the bag.

“I saw it in the air and had a really good beat on it,” said Bellinger, who went 2-for-3 with a double and a walk at the plate.

The Mets challenged the catch, but the call stood.

“That was incredible,” said Yankees right fielder Aaron Judge, who swatted his 33rd home run of the season in the fifth inning. “I’ve never seen something like that on the field.”

For the past week, a stretch Boone described as “terrible” for his ballclub, poor defense has been an issue for the Yankees. Physical errors. Mental lapses. Near disasters. The sloppiness helped sink a depleted pitching staff, more than offsetting the offense’s strong production.

That combination produced the team’s second six-game losing streak in three weeks and a three-game deficit in the American League East standings behind the first-place Toronto Blue Jays.

The surging Blue Jays won again Sunday to extend their winning streak to seven games and keep their division lead at three games, but Bellinger’s glove and arm ensured it didn’t grow to four.

“That was an unbelievable play,” Goldschmidt said. “Amazing catch and absolute cannon to me at first. To make that play was a game-changing play and potentially game-winning play for us today. And we needed it.”

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